Smash Ultimate really is the Ultimate Super Smash Bros. game. The content is packed and nearly all of it would satisfy my soul for a life time. It is already becoming one of my favourite games on the Switch. For certain it’s already the game I’ve put the most hours in thanks to it’s addicting multiplayer and satisfying mechanics. After nearly a full year of hype from the moment it was announced last March I can fully say that I am satisfied with the game that we received. It’s incredibly hard for me to fault outside of some lacklustre adventure mode. There’s just so much more for me to do in the game that I am able to overlook one small experience and enjoy everything else that Sakurai has packed into this experience. A gigantic Roster partnered with smooth and just downright fun gameplay. Not to mention the amount of content packed into it. Smash Ultimate gets my seal of approval.
With all that said, Life Is Strange 2 really is an exciting and emotional adventure that leaves me wanting more. While there’s not too much growth gameplay wise from the last one, DONTNOD have added more ways to have fun and bond with Sean and Daniel. I feel like I’ve bonded with these characters already, and I can expect to see them growing together, and breaking my heart even more over the next few episodes. A truly well done opener episode.
I really don’t have anything else to say about this game. It’s a glorified model viewer and other games in the series are far more out there with what they want to show to their audience. There are literally hundreds of anime fan-service games out there that are way better so check those out instead – Even if you want to check it out for what it does with the HD rumble and the Switch… Don’t. It does nothing. There’s your review.
or the amount of content, and the quality of said content you really are getting your money’s worth here. Any fan of Spider-Man should purchase this as soon as possible. This is well on the way for becoming my game of the year come December… But for now you have won this spider-fan’s seal of approval. Spectacular visuals, amazing story, superior combat. All these come together to make, in my opinion, the ultimate Spider-Man game.
Overall, Phantom Doctrine is an admirable exploration of Cold War espionage, using and improving upon the core gameplay offered by the XCOM series. If you loved that franchise, you will love this: Playing Phantom Doctrine just feels so satisfying, with a wide variety of options at your disposal when initiating and conducting missions. If they had a reference document in-game for those times you miss the pop-up windows, I'd have given this game a higher score. As is, I'll still be playing this for a fair while to come.
So, all things considered, what do I think of SNK Heroines: Tag Team Frenzy? Quite honestly, SNK Heroines: Tag Team Frenzy is about as enjoyable as the sticky, faded, musky magazines (Possibly) under your bed. It smells off, controls a bit weird, and probably should have been thrown out a while ago; there may be some sort of value in keeping it for sentimental reason, but in the end of the day, it’s just another ‘sexy’ fighting game for fans to gush over, even if, at it’s core, it’s nothing more than a subpar offering of cobbled together content.
In the end, I’d say that Yakuza Kiwami 2 is still a decent game that has a lot going for it, but I really hope that for the next remake or entry in the series they improve upon everything about the Dragon Engine if they plan on keeping it around, as well as changing up the design choices regarding how you level up and improve your character.
Without giving away too much, Night in the Woods comprises of incredibly dark moments, an exploration of topics like economic depression, mental health, religion and growing up, lots of interesting and fun sides and funny moments. I feel the characters are really well developed and a lot of thought has been put into their backstories, and fleshing out their personalities. The game itself is aesthetically pleasing with a hand drawn cartoony feel and gameplay is really smooth. Where I feel the game could have improved is towards the end, where you find out what’s been going on the whole time and it all happens all very fast and at once. For me I would have liked more here either in the form of more dialogue or just an extra bit of gameplay. Overall as a small indie game I think it’s done very well.
With some re-arranging of the locations we visit and the characters we encounter, the mechanics of play, and the level design, this game could have fantastic atmosphere and would have compelled me to take a deep nosedive into the ripe thematic core it presents. So my message to you is this: if the idea of ‘We Happy Few’ interested you, I’d recommend you give it a try. It’s not perfect, by any length, but it’s something I think we should all at least look at, as there are many design lessons to be learned. A great concept does not make a great game, but if you’re willing to put up with some slightly annoying level design and play with mechanics you’ve seen before, that price of entry may well be worth it if you’re wanting to experience the story it has to tell.
Overall this game to this day is still throwing curve balls at my opinions, and I’ve only just scratched the surface of this update. The whole experience as a whole has been a blast and I cannot wait to get back onto No Man’s Sky and experience more of what this update has in store… Saying this, there are still many updates that will be needed to form No Man’s Sky into the game we were originally promised, but, for now, this is the perfect time to hop on back and start a new journey as a Wanderer, finding the center of the universe and all it’s mysteries.