Chris Lewis


4 games reviewed
83.3 average score
84 median score
100.0% of games recommended

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Chris Lewis
8.4 / 10.0 - Phantom Doctrine
Sep 8, 2018

Overall, Phantom Doctrine is an admirable exploration of Cold War espionage, using and improving upon the core gameplay offered by the XCOM series. If you loved that franchise, you will love this: Playing Phantom Doctrine just feels so satisfying, with a wide variety of options at your disposal when initiating and conducting missions. If they had a reference document in-game for those times you miss the pop-up windows, I'd have given this game a higher score. As is, I'll still be playing this for a fair while to come.

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Chris Lewis
8.5 / 10.0 - Flat Heroes
Aug 15, 2018

Overall, Parallel Hero’s first game is a neat puzzle title. A decent difficulty curve, influx of new challenges, fresh palettes to unlock, and a truly amazing soundtrack help make the title a great experience regardless of the mode. Well designed almost entirely, the few missteps it does make thus stand out more – the lack of online multiplayer, needless locking of content, and some missing information are strange flaws indeed. But over all, for an indie title costing $8USD on Steam and the Switch, it’s definitely a decent investment for those who have friends over often or just like to challenge themselves. And if you’re still not sure, Parallel Circles even released a demo of the game you can try out first (accessible from the store page).

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Chris Lewis
Jun 27, 2018

Overall, Jurassic World: Evolution is a pretty neat game, marred by a few bad design decisions. Although not the deepest park simulator out there, building your own Jurassic Park is too good of a temptation to pass up, and as more content is added over time, the experience is likely to improve more and more. Certainly a fun way to waste a few hours here and there.

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Chris Lewis
8.4 / 10.0 - Aragami
Mar 23, 2018

All in all, Aragami is a neat indie stealth title. The plot is alright, the stealth mechanics and abilities are decent, and the levels are just fine (though more verticality would have been nice). It’s a game that’s beautiful in presentation, sans some stiff animation, has great sound design, and is perfect to fill a day off, with a total gameplay time clocking in around 15 or so hours (if you take your time, and don’t co-op it).

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