Tell Me Why is a moody and mature-minded mystery focused on family secrets, while touching sensitively on themes like mental health, gender, and indigenous cultural practices. It's slow going but compelling. Less successful is a supernatural gameplay component that's never fully explored, and feels superficially integrated with the storyline.
I Am Dead is a deceptively charming and emotionally potent experience. It's hard not to be won over by its good spirit and intricate, lovingly crafted world. Despite its simple gameplay and heavy dose of eccentricity, it's a tender reflection on ordinary lives, death and the power of memory. A game that will linger in the memory.
It's clearly well thought out, but in execution The Signifer doesn't quite match up to its intriguing concept and utterly convincing setting. The latter are so strong, though, that they keep you engaged even as you grapple with clunkier gameplay aspects and an abrupt ending. Ambitious, cerebral, worth investigating.
Visually striking and mentally satisfying, Creaks is a puzzle platformer that fully embraces its oddball nature. Some control and pacing niggles aside, it's a bright new genre entry, sure to have extra appeal for people with darker, cerebral tastes in entertainment.
Bridging film and video game, interactive movies are a niche format. However, with most of us having a lot more time on our hands during lockdown, now may be the time to give this hybrid genre more attention. Removing many of the annoyances FMV adventures are associated with, and featuring strong production values, The Complex is a solid entry point, even if it's far more enjoyable as a choose-your-own adventure experience than film entertainment.
The video game equivalent of a shot of espresso, award-winning Fractured Minds is a short, potent and tonally dark exploration of living with anxiety and other mental health issues. In some ways, it's obviously the effort of a teenage game developer. In others, well, a good many adult creators can learn from its perceptiveness and sophisticated implementation.
Horror-adventure Close to the Sun pairs an emotionally-engaging narrative with arguably one of the most stunning and memorable game worlds of 2019. Pity about the frustrating gameplay choices and story decisions that ramp up in the final third of the game. They cast a shadow over the accomplishments that preceded them.
Moons of Madness is an engaging and atmospheric effort that feels like a Love(craftian) child of Half-Life and Dead Space. You'll be playing more for the cerebral rewards than the scares, though. Despite its seamless merger of cosmic horror and credible sci-fi, the game doesn't quite match its potential in the consistent emotional intensity of its execution. Plus, the ending feels rushed.
Whether you call it an interactive movie game or desktop thriller, Telling Lies is a gratifying and authentic-feeling fly-on-the-wall experience. For the most part. Exceptional performances and an intriguing, topical story are undercut by a jarring gameplay choice that forces you out of the game when you least want it.
It'll be an acquired taste, but for those who have the patience for its deliberate opaqueness, Ancestors: The Humankind Odyssey is the type of game its fans will be playing on and off for months, if not years. Its challenging nature makes it equal parts compelling and frustrating, but there's no question this smart survival adventure contains loads of rewards for persistent players.