LEGO Jurassic World is almost an exact port of its 2015 counterparts. Which includes all the good and bad aspects of the game including bad audio from the movies and its linear open world. On the other hand, it makes for a great on the go which you can play anywhere with a friend using a second Joycon. Expect a level of quality that isn’t the best that LEGO games have to offer but do a good enough job to entertain Jurassic Park and Dinosaur fans alike.
Personally, there haven’t been that many games that originated on PC that would announce a console port that I would get excited for. I was ecstatic when Diablo 3 came to consoles and other game as well like Hollow Knight, Slay The Spire, and etc. They Are Billions was a game that got a ton of press attention on Steam and I was excited to hear that it would come to PS4 and Xbox One. It had been a while since an RTS game that was noteworthy came to consoles and I wanted to see how that story would unfold. RTS games have always had this problem of trying to achieve the barrier of a gamepad centered control scheme. They Are Billions came to PS4 and Blitworks did an amazing job at making sure the game ran well but the caveat being that it’s just another “console RTS game.” I highly recommend playing this amazing game but know that this is a lesser product when compared to its PC predecessor. Currently, Survival is the only mode available while the campaign mode will be added at a later date. The game is still engrossing and developing optimal builds and structure placement makes the They Are Billions worthwhile. If you’re going to play on TV, you may want to scoot a bit closer and keep in mind which input shortcuts work best for you. Otherwise, you’ll have to buy a mouse and keyboard if you want the “optimal” experience but don’t buy them solely for this game. They Are Billions by Numantian Games and Blitworks is out now on PS4 and Xbox One. Let us know what you think about adjusting to a controller for this zombie apocalyptic game!
Super Mutant Alien Assault is a fast paced and action packed joy ride. It’s always rewarding the player and poses new options to create interesting loadouts while maintaining a fair balance of skill after each level. It does suffer from a repetitious level design but the fun is learning how to use all your weapons and powers in unison.
Slender: The Arrival is a front-loaded horror game that brings its best at first but quickly devolves in quality. While later levels help expand the narrative and give context to what you’re doing, it becomes painfully mediocre with fewer scares and repetitious gameplay. As a port, it is well done. Everything from the original games is intact, except for a few graphical downgrades during certain areas. I would still recommend this game at least to experience a pop culture phenomenon. But, know that you’re not getting a solid return on your investment. Slender: The Arrival is available now on the Nintendo Switch. Let us know what you think!
I found Battle for the Grid‘s gameplay to be a blast when playing locally with a friend. The easy inputs help new players get into the action quickly without having to overcome a huge learning curve. Power Rangers fans will love this game if they have someone they can consistently play with. The gameplay is smooth and the action is fine-tuned to allow for fast-paced combos. Sadly, everything else about this game makes it painfully clear that this was a budget title. Battle for the Grid is fun because of nWay’s devotion to creating an approachable fighting game with nods to its many predecessors. Other than that, I would not recommend Power Rangers: Battle for the Grid, especially if you’re looking for a game with a good amount of content and decent netcode. CultureOfGaming.com is your source for great review, news, podcasts, op-eds and more! Also, be sure to check out my other reviews of my interview with Black Panther’s voice actor James Mathis III or Shades of Magic author V.E. Schwab.
Jon Shafer’s At the Gates is a great 4X game that is promising and will keep you coming back for more. It’s beautiful, it has deep engaging systems and it’s flexible enough for players to experiment and optimize their playstyle and builds. Hopefully, At the Gates minor flaws can be worked out with post-launch support or by the time the next installment comes along.