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In the end, I had a blast playing through Planet Zoo. Sure there were a few hiccups once a while with some minor glitches and some features that I feel need improving. But the amount of creativity you can achieve, the fun and varied game modes, stunning visuals and appeal, and more. It’s so hard to let these minor flaws affect my experience. If you’re looking to get into these types of simulation/management games, then Planet Zoo is the best way to start. And if someone who loves these types of games like Zoo Tycoon and Tropico like I do. Then I promise you will have a great time!
For every slightly redeeming feature AeternoBlade II showcases, such as the interesting boss and world design, the game does ten things terribly wrong that makes experiencing those interesting nuggets nigh impossible . At every turn I prayed something would stand out. I wanted to meet a new character I liked, fight a boss that really took me, or even hear a song that would move me. None of those things happened. Instead, I had the realization that I was playing a bad game that wasn’t going to get better. And sure enough, it never did.
In the end, I solely admire that Game Freak managed to create what was clearly a passion project. However, there are quite a few flaws with the game. Primarily the gameplay being overly big and messy while also being quite tedious. Plus the bland character doesn’t really help as well. However, there is some aspect that helps it a lot like the magnificent soundtrack, enjoyable dialogue and great visuals. If this game gets a sequel and fixes these issues and tweaks a few other aspects of the game. Little Town Hero could be something special in the JRPG community.
While there are some aspects that I enjoyed, such as the core mechanics of puzzle solving and explorations and the game’s visuals, I do wish there was more emphasis on a coherent story or goal and more noticeable music. And I truly wish I didn’t have to deal with the obnoxious touch controls. I’m going to give this game a shot on my PC or phone, but for now, I’m going to judge my experience on the Nintendo Switch port. If you like games like Myst or The Witness, you might want to give Eyes of Ara a shot, but I suggest playing on a different platform or waiting for the touch pen accessory.
John Wick Hex provides a unique take on the tactical top down game, and by adopting different systems, is able to capture the fast pace renowned in the films. The fun gameplay combined with the art style make John Wick Hex a fun, but albeit short, and occasionally awkward experience.
In the end, I loved playing Killer Queen Black even though I didn’t manage to play much of it. The gameplay is fast-paced and exhilarating. The ways to win were well varied and open to a lot of replayability. The art style is delightful enough that it didn’t get old to look at. The music and sound effect were amazing in my opinion, managing to somehow fit into the overall style of the game. If you’re looking for a fresh new competitive multiplayer game, then you might want to check out Killer Queen Black. I definitely will be playing it a lot once it’s officially released to the public.
Warsaw is a turn-based 2D strategy game with RPG elements. It is great for anyone who fancies themselves a World War II history aficionado and those who want a new take on the 2D genre. Despite the occasional glitch, it is still completely enjoyable. Pixelated Milk continues to develop the title, so what we see here may not be the finished product.
LEGO Jurassic World is almost an exact port of its 2015 counterparts. Which includes all the good and bad aspects of the game including bad audio from the movies and its linear open world. On the other hand, it makes for a great on the go which you can play anywhere with a friend using a second Joycon. Expect a level of quality that isn’t the best that LEGO games have to offer but do a good enough job to entertain Jurassic Park and Dinosaur fans alike.
It’s a very solid game that does everything it’s trying to do very well. It manages to weave a narrative seamlessly into rogue-lite gameplay and maintain the standard mechanical progression alongside it. Space rogue-lites are a genre I’ve been desperate to love for a long time, but between FTL and Space Traders: Frontiers I just couldn’t. This one is the exception to that rule. It takes the same formula and makes it far more palatable. It’s well worth playing.