Sam Sant
Any fan of the franchise will enjoy it for its authenticity, references, behind-the-scenes insights, and the opportunity to finally see what happens next as they accompany the original crew on another mad caper overflowing with 'buster banter straight from the creators themselves. Those unfamiliar should still have a good time, owing to the generally strong gameplay mechanics (despite some botched implementation), atmospheric moments, and set-piece encounters that together comprise a campaign refreshing in its straightforward linearity.
Just like Until Dawn before it, Man of Medan is a knowingly schlocky and incredibly fun horror movie in video game form, tailor-made to bridge the gap between those two mediums. It's never truly terrifying, but always edge-of-your-seat thrilling right through to what can be quite an abrupt ending. As jarring as that may be, it's a great way for Supermassive to leave players wanting more and ultimately keen to check out additional short-form, budget-priced entries in the intriguing Dark Pictures Anthology.
I definitely plan to keep playing and think most roguelike fans would be similarly swayed, happily positioning RAD as their latest timesink