Moonlighter sells itself as a rogue-lite action RPG with shop management mechanics and some of the most beautiful pixel art around. It’s a frustrating game to review because it both succeeds and fails in many places making it difficult to prioritize what works and what fails.
Underneath the pretty visuals, Fear Effect: Sedna is not a good game. The included systems all sound intriguing but in practice do little more than aggravate. This is an example of a story in the wrong medium, Fear Effect: Sedna would have made for a half decent film.
A solid, refined rogue-like with lovely pixel graphics, great level design, loot and characters. Evolutionary instead of revolutionary; if you still have an urge to kill things in dungeons one square at at time this is a pleasant way to go about satisfying it.