Despite its occasional quirks and missed opportunities, Racer delivers on a consistent, mostly-bug-free performance that made me pine for both LucasArts’ heyday, and the golden age of high-speed futuristic racers, which have all but disappeared as a sub-genre.
Because it is rather obtuse at times, I can’t wholeheartedly recommend it to everyone, but if you’re anything like me and you love carefully-constructed, paradoxical art that is enlightening and entertaining, haunting and hopeful, melancholy and magical, perceptive and pointed, you might really fall in love with the existential irreverence of Kentucky Route Zero.
Astral Chain definitely falls within the higher tiers of Platinum Games’ offerings. It boasts a wholly unique and fully-realized gameplay mechanic, above-average world-building and characters straight out of animé, a memorable soundtrack, and more than enough replay value, all glistened with a coat of polish that will have you itching for more, even once you’ve completed its twenty-odd-hour campaign.
Unfortunately, despite all it has going for it, Team Sonic Racing doesn't achieve its full potential. The track selection is far and away inferior to previous offerings. There are some standouts, but it feels like for each great track, there are two half-baked ones filled with recycled ideas that go on for far too long.
If you’ve ever enjoyed a Super Smash Bros. game, you surely won’t go wrong with Ultimate. It’s one of the most ambitious fighting games of all time, and certainly among the top mascot crossover games in any genre. Ultimate is one for the ages.
Tetris Effect expands the appeal of the puzzle genre and introduces cool new mechanics, all without sacrificing or compromising the core gameplay of one of the best and most iconic games of all time. It’s not for everyone, but if you’ve ever been bitten by the Tetris bug in the past, or have enjoyed Mizuguchi’s past experiments in synesthesia, you can’t go wrong with Tetris Effect.