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Developer Supermassive Games was on track to pioneering interactive horror in their breakout PS4 exclusive Until Dawn. Unfortunately, Man of Medan doesn't come close to matching that 2015 release. What they've provided is a dull horror story with predictable jump-scares, uninteresting characters, and a story that will leave you scratching your head and saying, "Really?"
Unfortunately, despite all it has going for it, Team Sonic Racing doesn't achieve its full potential. The track selection is far and away inferior to previous offerings. There are some standouts, but it feels like for each great track, there are two half-baked ones filled with recycled ideas that go on for far too long.
Sekiro: Shadows Die Twice is an amazing action-adventure game and a fresh departure from the titles that FromSoftware built its reputation on. It rewards players who are eager to learn how to play and use the tools and abilities given to them and stands toe-to-toe with its brutal siblings as a showcase for how FromSoftware’s approach to the action genre has evolved.
Days Gone has characters that make you smile, and a trusty bike ready to take you away. For while some irritations persisted during my playthrough – such as the technical irregularities that need to be patched – that its encounters provide a real sense of accomplishment makes it an open world worth exploring.
New Dawn delivers a shallow exploration of its premise and is more interested in the sheer anarchic fun of a fully refined playground of carnage. That’s fine for a game that continues to indulge in the franchise’s weirdest excesses while fine tuning its formula for maximum fun.
If you’ve ever enjoyed a Super Smash Bros. game, you surely won’t go wrong with Ultimate. It’s one of the most ambitious fighting games of all time, and certainly among the top mascot crossover games in any genre. Ultimate is one for the ages.
"Mutant Year Zero: Road to Eden is a clever little game filled with atmosphere that made me greedy for more of it. Its linear story and lack of random encounters means that its pleasures are rather finite. Sure, you can take a crack at a harder difficulty or turn on permadeath, but that’s about it as far as replay value goes."
There are times when Assassin's Creed Odyssey can feel like too much videogame. While the campaign remains compelling, its level requirements demand you engage in every corner of its world to progress. But despite that, Ubisoft Quebec has taken great care to ensure that the game's constant loop of exploration, murder and looting is never a drag. It will take a long time for me to drink all of Assassin's Creed Odyssey, and when I do I'll remember it as an experience like no other.
Soulcalibur VI delivers newcomers and old-time fans alike a double serving: it's a solid 3D fighter that will surely keep one's fighting game community busy for months to come, and a single-player experience chock-full of things to do thanks to two lengthy single-player campaigns and an absorbing Character Creation mode.
They attempted at something different with Black Clover: Quartet Knights; by making it a more team-oriented online brawler. However, the lack of gameplay depth and balancing issues make it a short-lived experience for fans of the series.
When you have dozens of ways of taking them out, enemies become little more than fodder for your sadistic amusement. And that’s unnerving, for while this iteration of Lara Croft has always straddled the line between adventurer and mass murderer, Shadow of the Tomb Raider decidedly tips the balance into making her a true terror.
From my time with the banal tutorials to spending hours in online matches, I would say that at this state, it’s disappointing that this Naruto game under-delivers on its fun factors, as well as any content that could prolong its longevity.