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"Mutant Year Zero: Road to Eden is a clever little game filled with atmosphere that made me greedy for more of it. Its linear story and lack of random encounters means that its pleasures are rather finite. Sure, you can take a crack at a harder difficulty or turn on permadeath, but that’s about it as far as replay value goes."
There are times when Assassin's Creed Odyssey can feel like too much videogame. While the campaign remains compelling, its level requirements demand you engage in every corner of its world to progress. But despite that, Ubisoft Quebec has taken great care to ensure that the game's constant loop of exploration, murder and looting is never a drag. It will take a long time for me to drink all of Assassin's Creed Odyssey, and when I do I'll remember it as an experience like no other.
Soulcalibur VI delivers newcomers and old-time fans alike a double serving: it's a solid 3D fighter that will surely keep one's fighting game community busy for months to come, and a single-player experience chock-full of things to do thanks to two lengthy single-player campaigns and an absorbing Character Creation mode.
They attempted at something different with Black Clover: Quartet Knights; by making it a more team-oriented online brawler. However, the lack of gameplay depth and balancing issues make it a short-lived experience for fans of the series.
When you have dozens of ways of taking them out, enemies become little more than fodder for your sadistic amusement. And that’s unnerving, for while this iteration of Lara Croft has always straddled the line between adventurer and mass murderer, Shadow of the Tomb Raider decidedly tips the balance into making her a true terror.
From my time with the banal tutorials to spending hours in online matches, I would say that at this state, it’s disappointing that this Naruto game under-delivers on its fun factors, as well as any content that could prolong its longevity.
Despite these issues, I remain optimistic that Two Point Studios can add some polish this game into a true gem. As it stands now, Two Point Hospital is an amazing game that demonstrates that an old school idea doesn’t have to die, it just needs to recover and emerge stronger than ever for a modern age.
'Done Running' is a solid enough opener. While The Final Season is off to a slow start, with only the barest attempt in technical advances, it sets up an intriguing dynamic between Clementine, A.J. and the world around them. The story's scope has yet to be laid out, so it remains to be seen how Clementine will close her journey. Will this series go out swinging, or is it taking one step deeper into the grave?
The combination of tension, exploration, intrigue, and survival made for an strong artistic foundation for Compulsion Games to build their story upon. They’ve created something special here, and I hope they continue to do good story work going forward. We Happy Few’s stealth and combat, on the other hand, needed more work. While the game encourages you to seek out additional playthroughs, they only serve to cast a harsh light on the fundamental mechanics. And that’s a bitter pill to swallow.
While some problems may have dared to show up, Full Metal Panic! Fight! Who Dares Wins! is still a solid gift for anyone who loves the series. I grew up watching Full Metal Panic! and the nostalgia I felt made me fall in love with the game. Though it's not as deep as some of the other tactical Mecha games I know and love, Full Metal Panic! Fight! Who Dares Wins! is definitely a great addition to your anime-based game collection.
If you've grown a sudden fondness for the Souls series thanks to recent games and have yet to play Dark Souls, you are severely missing out. Dark Souls: Remastered will test the player in every respect, just like it did when it was first released. This is a genuine classic that deserves to be revisited every few years. If a player new to the series were to ask me whether they should play this first, I would say no - leave the best for last.
Some might be bothered by Moonlighter’s grindy nature later on, but I found it to be a fantastic mix of dungeon crawling and a fun store management gameplay that made Moonlighter a treat to experience. Digital Sun crafted a perfect balance of the two main gameplay elements with a forgivable difficulty, and a cute and appealing art design that can appeal to a variety of players.
After playing all that the much-hyped game has to offer, I can now say that Santa Monica Studio has provided us with something that I didn’t think would work - a matured entry in the series that showcases a vulnerable side to the iconic, violent god Kratos. With a host of major changes, SIE Santa Monica Studio took big risks in bringing back and updating this beloved series, but their work paid off, since God of War is easily the studio’s best title yet.
I couldn't let go of the controller. I had finally got acquainted with everything I needed to know about the game, and my priorities shifted. I was hooked on hunting, getting better equipment, and moving forward in unlocking the New World's mysteries. Capcom has succeeded in making the Monster Hunter franchise more accessible than ever without sacrificing the quirks and features that made this game popular among its fans. The timing of the release of this mainstream entry couldn’t have been any better. This could arguably be the best title in the series, and it sets a new high for gamers that love the endgame grind.
At the very least, I was hoping this would be a game to entice people to check out the series or highlight the great moments that make Seven Deadly Sins a great Shōnen anime. Instead, we have a game that could potentially confuse newcomers, and which provides very little for big fans of the series.