Developer Supermassive Games was on track to pioneering interactive horror in their breakout PS4 exclusive Until Dawn. Unfortunately, Man of Medan doesn't come close to matching that 2015 release. What they've provided is a dull horror story with predictable jump-scares, uninteresting characters, and a story that will leave you scratching your head and saying, "Really?"
Days Gone has characters that make you smile, and a trusty bike ready to take you away. For while some irritations persisted during my playthrough – such as the technical irregularities that need to be patched – that its encounters provide a real sense of accomplishment makes it an open world worth exploring.
They attempted at something different with Black Clover: Quartet Knights; by making it a more team-oriented online brawler. However, the lack of gameplay depth and balancing issues make it a short-lived experience for fans of the series.
The combination of tension, exploration, intrigue, and survival made for an strong artistic foundation for Compulsion Games to build their story upon. They’ve created something special here, and I hope they continue to do good story work going forward. We Happy Few’s stealth and combat, on the other hand, needed more work. While the game encourages you to seek out additional playthroughs, they only serve to cast a harsh light on the fundamental mechanics. And that’s a bitter pill to swallow.
If you've grown a sudden fondness for the Souls series thanks to recent games and have yet to play Dark Souls, you are severely missing out. Dark Souls: Remastered will test the player in every respect, just like it did when it was first released. This is a genuine classic that deserves to be revisited every few years. If a player new to the series were to ask me whether they should play this first, I would say no - leave the best for last.
Some might be bothered by Moonlighter’s grindy nature later on, but I found it to be a fantastic mix of dungeon crawling and a fun store management gameplay that made Moonlighter a treat to experience. Digital Sun crafted a perfect balance of the two main gameplay elements with a forgivable difficulty, and a cute and appealing art design that can appeal to a variety of players.
After playing all that the much-hyped game has to offer, I can now say that Santa Monica Studio has provided us with something that I didn’t think would work - a matured entry in the series that showcases a vulnerable side to the iconic, violent god Kratos. With a host of major changes, SIE Santa Monica Studio took big risks in bringing back and updating this beloved series, but their work paid off, since God of War is easily the studio’s best title yet.
I couldn't let go of the controller. I had finally got acquainted with everything I needed to know about the game, and my priorities shifted. I was hooked on hunting, getting better equipment, and moving forward in unlocking the New World's mysteries. Capcom has succeeded in making the Monster Hunter franchise more accessible than ever without sacrificing the quirks and features that made this game popular among its fans. The timing of the release of this mainstream entry couldn’t have been any better. This could arguably be the best title in the series, and it sets a new high for gamers that love the endgame grind.
At the very least, I was hoping this would be a game to entice people to check out the series or highlight the great moments that make Seven Deadly Sins a great Shōnen anime. Instead, we have a game that could potentially confuse newcomers, and which provides very little for big fans of the series.
Call of Duty WWII is a great package, and a good title to pick to revisit the series if you so happened to fall off the wagon a few years back. Daniels and his platoon’s journey made me wish for more campaigns like it, and it’s a fun affair to blast zombies with a few buddies. Sledgehammer Games has given the franchise a good boost. We will most likely see another Call of Duty next year, and whatever it is, I hope the series sticks to their guns because this definitely paid off in the end.
No prior experience with the franchise is required to enjoy this one, but the self-contained The Lost Legacy could entice newcomers to give the previous games a chance. Chloe and Nadine are a perfect duo; they’ve got me pumped thinking about what the Uncharted series could be moving forward. The future looks bright, and if they decide to throw in some more of these side adventures, I’m all in.