Either as an adult or a kid experiencing the series for the first time, Ratchet & Clank: Rift Apart will show you why many have stuck around with the series for this long since it first appeared in 2002, and why you'll see more of it for years to come.
Returnal isn’t for everyone, as this is a game that asks you to take a similar leap; it’s asking a lot from you with its never-ending gameplay, deep sci-fi narrative, and difficulty that could lead to frustration on long-winded runs. It’s all so well-done, however, that even though one aspect of this game might be enough to turn you off completely, another could make this a game worth playing from start to finish.
It’s a complete game straight out of the box; Outriders doesn’t feel like another one of those live service games - you know the type - where you’re encouraged to go online and do dailies, weeklies, and pretty much not miss out on limited-time rewards. It’s very refreshing, as I didn’t feel the need to question what’s next for Outriders; while I can walk away from the experience happy I’ve accomplished all I set out to do, I can easily see myself revisiting this game again in the future with another character to repeat the process all over again.
Persona 5 Strikers is easier to swallow compared to the long-winded original. The hack and slash, Dynasty Warriors-like combat felt more fitting for Persona 5 as a whole, and the Phantom Thieves are a cool bunch that it wouldn’t be so bad if Atlus stretches out more adventures in the future. They’ve clearly shown that they are capable of delivering a new and entertaining experience without ruining what made Persona 5 beloved by many since it launched back in 2016.
In time, it will likely get better, which makes it hard to recommend, as patience shouldn’t be a requirement to enjoy a video game, especially from a studio highly praised in providing great games. If you do take the plunge, there’s greatness found deep inside, you just need to dig with your hands longer than usual to get to it.
We know how crazy 2020 has been, but out of all the games I've played this year, Sackboy: A Big Adventure was the one I didn’t know I needed. It’s a fantastic platformer that appeals to players of all ages. You may feel uplifted, or encouraged, even. The game doesn’t reinvent the wheel for its genre, but the impressive execution, clever ideas, and extra effort behind this platformer proves that the world of Sackboy is a fun place to visit, and that the polish done to every aspect of the game makes it a must-buy for any enthusiast that owns a PS4 and PS5.
I had fun with Call of Duty Black Ops Cold War, especially with the campaign. Zombies remain great and is now easier to swallow, but multiplayer - being the main selling point for a Call of Duty game - is the weakest link in the package. With a strong entry last year, and numerous online games now available that are viable alternatives, Treyarch’s approach in multiplayer this year didn’t sell a good enough case to invest more time on it in the coming months. Time will tell how the first season will go, but the initial burst of content out the gate could fall flat, making some look elsewhere to satisfy that FPS multiplayer itch.
All of these elements make Assassin’s Creed Valhalla, whether you love it or hate it, make a complete open-world RPG package. Like any large vessel with multiple shipwrights, some decisions and elements weigh the game down, but I would go as far as considering this one of the best Assassin’s Creed titles to come around in a long time.
Mortal Shell is bleak, twisted, and poses a challenge from start to finish. It will leave you wanting more, and while some mechanics weren't as fleshed out and diverse as I’d hoped, this game from Cold Symmetry is a commendable adventure that deserves the attention of those who love the subgenre.