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This game’s critical success should be a wake-up call for Sega to rethink their approach to Sonic in general. Although I can’t speak from the perspective of someone who didn’t grow up on Sonic, I truly believe this game boasts cross-generational appeal. Anyone who appreciates challenging, well-designed 2D platforming should find a lot to love here.
With a few caveats, Nidhogg 2 is the kind of sequel I had hoped developer Mark Essen and Messhoff Games would make. It’s an evolution of what made the original great that keeps most of its best elements, and doesn’t try to reinvent the wheel. It takes the series into more of a 16-bit style. It also mixes up the formula a little bit, with a host of lush new environments, new weapons, and silly-looking, customizable characters.
No prior experience with the franchise is required to enjoy this one, but the self-contained The Lost Legacy could entice newcomers to give the previous games a chance. Chloe and Nadine are a perfect duo; they’ve got me pumped thinking about what the Uncharted series could be moving forward. The future looks bright, and if they decide to throw in some more of these side adventures, I’m all in.
Ultimately, Bungie’s greatest triumph in Destiny 2 is that it has transformed the polarizing, alienating experience of the first Destiny into an infinitely more rewarding one. While some of the improvements to storytelling are undermined by the lack of conviction in its writing, there’s a player friendliness to the end game content supported by rewards that finally acknowledge your efforts. There’s still a lot of room to grow from here, but Destiny 2’s future looks filled with light.
If there was ever any doubt that Super Mario Odyssey would be anything less than the gold star of Nintendo’s recent gaming Renaissance, then let me lay those fears to rest, because I consider this to be one of the most joyous, polished, and inventive games in the entire Super Mario series. Even with literally hundreds of Moons, Super Mario Odyssey is so full of unique ideas and challenges, it rarely repeats itself. I found myself addicted to the sense of anticipation and excitement I’d feel every time I entered a warp pipe or hat-door.
Call of Duty WWII is a great package, and a good title to pick to revisit the series if you so happened to fall off the wagon a few years back. Daniels and his platoon’s journey made me wish for more campaigns like it, and it’s a fun affair to blast zombies with a few buddies. Sledgehammer Games has given the franchise a good boost. We will most likely see another Call of Duty next year, and whatever it is, I hope the series sticks to their guns because this definitely paid off in the end.
The game is definitely being polished constantly, though, as was made apparent with a recent update that allows you to switch characters with a special meter on the fly, and I would definitely want to see more updates to the game in the future. Despite the minor issues I've had, Tower 57 is definitely one of the games I'd love to play again with a friend. It’d definitely be a good addition to your collection of co-op games.
At the very least, I was hoping this would be a game to entice people to check out the series or highlight the great moments that make Seven Deadly Sins a great Shōnen anime. Instead, we have a game that could potentially confuse newcomers, and which provides very little for big fans of the series.
I couldn't let go of the controller. I had finally got acquainted with everything I needed to know about the game, and my priorities shifted. I was hooked on hunting, getting better equipment, and moving forward in unlocking the New World's mysteries. Capcom has succeeded in making the Monster Hunter franchise more accessible than ever without sacrificing the quirks and features that made this game popular among its fans. The timing of the release of this mainstream entry couldn’t have been any better. This could arguably be the best title in the series, and it sets a new high for gamers that love the endgame grind.
After playing all that the much-hyped game has to offer, I can now say that Santa Monica Studio has provided us with something that I didn’t think would work - a matured entry in the series that showcases a vulnerable side to the iconic, violent god Kratos. With a host of major changes, SIE Santa Monica Studio took big risks in bringing back and updating this beloved series, but their work paid off, since God of War is easily the studio’s best title yet.
Some might be bothered by Moonlighter’s grindy nature later on, but I found it to be a fantastic mix of dungeon crawling and a fun store management gameplay that made Moonlighter a treat to experience. Digital Sun crafted a perfect balance of the two main gameplay elements with a forgivable difficulty, and a cute and appealing art design that can appeal to a variety of players.
If you've grown a sudden fondness for the Souls series thanks to recent games and have yet to play Dark Souls, you are severely missing out. Dark Souls: Remastered will test the player in every respect, just like it did when it was first released. This is a genuine classic that deserves to be revisited every few years. If a player new to the series were to ask me whether they should play this first, I would say no - leave the best for last.
While some problems may have dared to show up, Full Metal Panic! Fight! Who Dares Wins! is still a solid gift for anyone who loves the series. I grew up watching Full Metal Panic! and the nostalgia I felt made me fall in love with the game. Though it's not as deep as some of the other tactical Mecha games I know and love, Full Metal Panic! Fight! Who Dares Wins! is definitely a great addition to your anime-based game collection.
The combination of tension, exploration, intrigue, and survival made for an strong artistic foundation for Compulsion Games to build their story upon. They’ve created something special here, and I hope they continue to do good story work going forward. We Happy Few’s stealth and combat, on the other hand, needed more work. While the game encourages you to seek out additional playthroughs, they only serve to cast a harsh light on the fundamental mechanics. And that’s a bitter pill to swallow.
'Done Running' is a solid enough opener. While The Final Season is off to a slow start, with only the barest attempt in technical advances, it sets up an intriguing dynamic between Clementine, A.J. and the world around them. The story's scope has yet to be laid out, so it remains to be seen how Clementine will close her journey. Will this series go out swinging, or is it taking one step deeper into the grave?
Despite these issues, I remain optimistic that Two Point Studios can add some polish this game into a true gem. As it stands now, Two Point Hospital is an amazing game that demonstrates that an old school idea doesn’t have to die, it just needs to recover and emerge stronger than ever for a modern age.