Top Critic Average
Developers: 11 bit studios, Pixwerk
You'll have an example off the top of your head, but I'm struggling to think of the last twin-stick shooter that put a big emphasis on downtime between blasting, with NPCs, a decent chunk of story, and an RPG-style upgradeable roster of characters. That's what Tower 57 rather modestly offers, all through very pleasing chunky 16-bit art.
If you are a fan of pixel art or Amiga-style twin-stick shooters, you will probably have a nice time with Tower 57, especially if you are playing with a friend. Unfortunately, if you are playing in single-player, the title's flaws become a lot more noticeable and annoying, leaving me tepid wanting. If the game was polished up a bit more and made its way to a co-op friendly console like the Nintendo Switch, I could recommend it more, but as it stands, Tower 57 is best suited for those I mentioned above.
11 FACTS about Tower 57 - premiere date trailer
Tower 57 - gameplay trailer