It all comes down to the fact that Cyberpunk 2077 is a game that’s broken, inconsistently written and immature. That would be forgivable if the game was great, but in truth it isn’t much more than the sum of its borrowed parts. It remains to be seen in the court of long-term consumer opinion whether CD Projekt RED is truly criminal, but there’s no denying that they’ve been caught.
Astro’s Playroom successfully showcases the capabilities of the PlayStation 5, giving us the true next-gen experience we’ve been waiting for since the PlayStation 3. It’s not about having the “powerful” hardware that can run games at native 8K, but it’s the number of games that can give us meaningful, interesting worlds and gameplay. The PlayStation 5 has that and with Astro’s Playroom, you already have an idea what Sony has to offer in the next couple of years.
I can’t for the life of me recommend Empire of Sin without giving it more time to iron out its issues. Gameplay-wise, it is quite enjoyable, but that enjoyable aspect gets drowned out in all the issues it has. Wait for them to fix the game until you decide to get it, and possibly a free story expansion with more icons to play with.
Before I end this review, one very important thing I want to talk about is the game’s very end section. The final section of this game is very, very, incredible. It will force you to remember everything you’ve learned about the game thus far. Every mechanic, every puzzle solved, every enemy encountered. It’s a very fantastic way of closing off a fantastic game. I had an incredible time playing this game, and I can say with confidence that if you enjoy RPGs that put forth exploration and have great campaigns, you will have an incredible time playing this game too.
Bugsnax is quite a fun game to play from start to finish. Unlocking the mysteries of Snaktooth Island, looking for missing Grumpuses, and completing quests is not the meat of the game though. It’s in the act of hunting and catching Bugsnax. The characters are quirky and wacky with awesome voice-acting. One full playthrough is a perfect experience already, but I do not feel the need to replay it again in the near future. Despite its small flaws, it is a solid gameplay experience to experience at least once.
All-in-all, Chronos: Before the Ashes is great. It had a decent combat mechanic, the puzzles are entertaining, the age mechanic is interesting, and the level design is phenomenal. It’s not the perfect souls-like title, but it’s one of the more decent ones you can play.
For the most part, the short-ish campaign can be rushed over a long weekend. Fortunately for the Black Ops Cold War, there are enough choices that might entice most players to go over the campaign at least one more time. For gameplay enthusiasts, there is always fun to be had messing around with perk combinations and higher difficulty settings. All-in-all, it’s a highly polished experience that plays it a little too closely on the safe side.
Ultimately, The Falconeer is best when flying relaxingly around the environment. Appreciating its visuals can easily be the biggest selling point of the game. Though if you’re thinking of buying it, be aware of its flaws. The Falconeer is a visually pleasing game, but I can’t quite recommend it with its aerial combat being so lackluster.
While definitely the annoying types of glitches, it takes away only little to what we can still find enjoyable as we progress. It can either be our competitive spirit or our ambition to fully complete the game that drives us from it’s faults — but it can also be the type of errors that can take away a player’s own likeability with the game if it continues.