I recommend this game to anyone’s ever played an XCOM-like game. Veterans and newbies alike will find something they might like, despite the game needing more polish. Just watch that Anarchy meter. The late-game pressure sneaks on you rather quickly.
Doom Eternal remains a must-have for players who enjoy the challenge. It is unapologetic when it comes to making the player suffer, but victory through adversity appeal with a certain group of gamers, me included. So, in the words of the Slayer himself, “Rip and tear… until it’s done.”
The gameplay alone guarantees more than a dozen hours of playtime, not including exploration and building up the Glade. It’s a wonderful story throughout that needs to be part of any gamer’s library of games. The ending most of all make it all the more worth it. If you are the kind of player that enjoys stories, tight platforming, challenging runs, or a combination of the three, then you can’t go wrong with Ori and Will of the Wisps.
If you are looking for a good adventure game with some a bit of combat, this is a good find. It only takes a weekend to complete most of the quests. If you’ve got a couple of days, you might even find out what happens when you complete your mission before going back to Earth. For it’s witty writing alone, I highly recommend this game to players of all ages and skill levels. And do definitely stay for the exploration, it’s definitely worth it.
I recommend this game to players who enjoy hack-and-slash action games who don’t mind a bit of platforming from time to time. If you enjoy isometric combat games, that’s a great plus. And don’t worry about prior knowledge. If this game truly interests you, you’ll no doubt want to see what the other games are all about.
Plants vs. Zombies: Battle for Neighborville is an odd game – much like the franchise as a whole. The game doesn’t take itself very seriously, and if you can forgive the obvious lapses in map balance and the general Overpowered nature of some characters, there is much fun to be had here.
Need for Speed: Heat plays it safe in many regards. On the one hand, it tries to distance itself from Payback. And on the other, it is a mesh of carefully put together mechanics from previous games – wrapped in the colors of South Beach. This is not the next step in the franchise, but rather a glorious return to form after taking a hit. It combines the best parts of games such as Most Wanted and Underground. The game itself is an excellent starting point for anyone every curious about the world of Need for Speed. The simplified controls make maneuvering a blast. And keeping the option open to revert back to older controls for series veterans is much appreciated. I highly recommend this game for players of various skill ratings.
I highly recommend this title for everyone regardless of age and skill level. It is well worth the initial asking price. Sure, the visuals appeal to a younger demographic. But at its core lies some of the tightest platforming that hasn’t been seen since the days of a few console generations ago. That is something the young of heart will really appreciate.
As for the base game itself. It’s a good game. And this is coming from a fan’s perspective who is more willing to grind out their VC in MyCareer games. Obviously, it’s going to be a ridiculously long grind, but that’s sort of the idea, right? Give us players this long journey, but if you inject some more money into it, the game’s going to be much more fun and rewarding. At least the card pack animations for getting incredibly rare cards looks cool. This is one game that I recommend for the NBA die-hard fan. And probably only them.
Being a narrative-focused game, there is little incentive to replay the whole game. One complete playthrough is probably enough to get all its money's worth. The endgame provides the player an opportunity to tie up loose ends. It's a proper end to a good story. Interesting note - some hidden locations and costumes for Jesse become available post-game. Never a bad thing, to be honest.