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“Stellaris: Grand Archives” manages to balance new mechanics, appealing events and new ways to expand your empire. Even though it adds an extra layer of micromanagement, it’s a great addition to an already great game. Space is weird and full of unknown creatures, and Paradox finally embraces this idea.
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“Romancing SaGa 2: Revenge of the Seven” is an astounding accomplishment in how to create a remake while retaining the original game intent while also making it more approachable to newcomers. It deserved more attention in 1993, and it’s a must play in 2024.
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“Dimps” combat mechanics is what carries “Sword Art Online: Fractured Daydream”’s middling plot, repetitive quests and an undercooked free roam mode. There’s a lot to love if you played every “Sword Art Online” game, but sadly, I am not one of them.
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“Mechwarrior 5: Clans” is a labor of love from fans by fans. You might not get some plot points due to its story being so embedded in Battletech Lore, but the action-packed missions and a departure from procedural generated maps makes it worth the time. Just don’t expect to learn everything from the get-go. It’s learning curve can be steep and you better get ready to lose a couple, or a lot of missions.
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“Apartment Story” is a fantastic tale about our lives routine, monotony and the struggle to be an adult in the mid 2020s. It’s a strong showcase of how hard life can be, but if you look deep into it, you will find moments of peace, love and that every decision – no matter how big or small – will have an outcome in your life. You wont always be ready for it, but that’s okay. That is life, after all.
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“Monster Jam Showdown” excels when it comes to gameplay and pure spectacle, but Milestone’s attempt on revitalizing the franchise falls short due to its claustrophobic offroad maps, poor AI and uninteresting reward system. Here’s hoping that the team can turn this boat around and it becomes a gem like “Hot Wheels Unleashed”.
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With some extremely highs, but also very lows, “Sumerian Six” carries on the spirit of the stealth genre left by Mimimi Productions. Although a bit too easy sometimes, it has enough charm and beautiful vistas for you to experiment with crazy tactics, and, of course, punch nazis.
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“Phantom Spark” is an Absolute showcase of how to build a game entirely focused on time trials while not making the player feel frustrated. Ghosts is pure bliss for those Looking for some mighty challenge and chasing the perfect line for hours on end. A must have for any racing fan.
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Mystery, drama, flirting, and a lot of backstage stress. “The Crush House” embraces the idea of “15 minutes of fame” and how easy it for it to crumble. A very interesting — perhaps almost unique look into one of the most dominant TV genre in the past 20 years.
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“Noreya: The Gold Project” is almost at odds with itself when it comes to be or not to be a metroidvania. Although shorter than most games in the genre – which is a blessing nowadays – Dreamirl prioritized platforming and visuals over a more in-depth combat system. It’s a must for those who wants to enjoy some fantastic visuals, but unremarkable other than that.
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“Dynasties” completely revamps “Total War: Pharaoh” in such ways that it feels like an entire new game. Major improvements on Diplomacy, combat, a new and much bigger map that spans the entire Aegean are the tip of the iceberg. Creative Assembly turned the boat around and, to me, it established a new standard for the Total War franchise.
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“Forges of Corruption” takes the best part of “Boltgun” and fits into a fantastic 5 mission campaign. Auroch Digital showcases that it learned a lot from the main campaign with missions that have better pacing, more enemy variety and verticality. I’m eagerly waiting for “Boltgun 2”
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“The Rogue Prince of Persia” already shows an impressive foundation with a good variety of moves, cool enemies and a fantastic progression that kept me wanting for more. “Evil Empire” has a gem on its hands, and I can’t wait to see it even more polished.
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Odd Meter’s debut game is an odd one, it will either strongly resonate with you, or you will strongly dislike it. It’s a game about compassion, hate, understanding yourself and other and amongst all things, not judging at first glance. Taking these aspects into reality is the hard part.
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Although Malakai Makaisson steals the spotlight, Thrones of Decay is a much needed course correction in terms of content, replayability and depth, and a great expansion to the already wonderful Total War: Warhammer III.
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Although its combat leaves a bit to be desired, “Another Crab’s Treasure” world, characters and very funny storytelling and puns more than make up for it. It’s absolutely time for crab and you’re going to have a great time with it.
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“Appeal” had one goal with “Outcast: A New Beginning”, go back to the wonderful world of Adelpha and do proper justice to it after its debut in 1999. The game design might feel outdated and its open world style does bring a bit of fatigue, but for every let down, there’s a fantastic sci-fi game underneath it. A must have for “Outcast” fans.
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Balatro is a fantastic showcase of how to create complexity by establishing a simple ruleset and building on it. LocalThunk’s debut title turns the simplest of poker hands something magical with modifiers and special cards and jokers. At the same time, it pushes the player to try new strategies with its bosses and to skip blinds for a bigger reward. I felt like I barely scratched its surface and I still yearn for more. Get ready to devote all your free time to it and watch your “perfect” strategy fall apart just to try it again and again. A must have for poker, deckbuilder and strategy fans.
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“Islands of Insight” looks and feels like an “all you can eat” buffet of puzzle games that ranges from logic puzzles to hidden objects. It’s open-ended structure leans into a very chill experience that can provide challenge when you want it. But its online requirement and the lack of local saves undermines what it should’ve been a title I expected to play for months to come.
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The biggest issue with “Granblue Fantasy: Relink” is its not-so-great camera, but that’s a small price to play in an RPG so full of amazing setpieces, well designed characters (from a mechanics standpoint), amazing quests and a very solid campaign. A fantastic entry to the “Granblue” franchise and a must play even if you never heard about it before.
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