Lucas Moura
Is this the “Shinobi” I grew up with? Absolutely not. It’s a facet of “Shinobi” nobody knew it existed — that could exist — until now. Lizardcube showcases, once again, that can take a familiar framework and turn into something completely new and reinvigorating. It is just as good as “Streets of Rage 4” and, by far, my favorite action platformer game of 2025.
After almost 8 years, “Everybody’s Golf” is back in a very “back to its roots” format. I, for one, can’t complain. HYDE, Inc.’s work is exceptional, bringing some refreshing new mechanics, good variety of characters and courses. And, for the first time on PC. It is a treat whether you have poured hundreds of hours on previous titles or just starting with the franchise.
Review in Portuguese | Read full review
“Killing Floor 3” brings some notable improvements on the gameplay front, but the shift to a “Game as a Service” style game tones down difficulty, tactical opportunities and most of all, player expression. A price maybe too high to pay.
Review in Portuguese | Read full review
Nevertheless, even with my reservations about the early game, how annoyed and broken I became with the madness mechanic, it’s a great debut title for any developer. Moreso one that’s trying to break into the nowadays extremely crowded soulslike space. It will be painful at the beginning, but the pain will be worth it.
Although it lacks a bit of challenge, “Let Them Trade” is a fantastic showcase of how to recontextualize trade routes in a way that makes it more compelling and more interesting to convey city planning.
Review in Portuguese | Read full review
“Fantasy Finds” won’t set the management subgenre on fire, but Two Point Studios first DLC for “Two Point Museum” continues to showcase the impressive shift in “quality over quantity”. Extremely detailed, enjoyable to explore and challenging enough to pick up the game again and spend countless hours creating your “perfect museum”.
Review in Portuguese | Read full review
Thankfully, independent developers like J. R. Hudepohl or KIRA from Lunacid to fill the void. Labyrinth of the Demon King easily stands shoulder to shoulder with its progenitors whilst having an identity of its own. It’s an amazing accomplishment, and one that you must play for yourself if you’re a fan of first-person RPGs, a masochist or a horror fan.
11 Bit Studios “The Alters” nails the feeling of living with someone — someone as “similar” as yourself, but as detached from your reality as it can be. It carries a powerful message about embracing who we are, what do we need to achieve great things together. And, most importantly, that there isn’t necessarily a “right” or “wrong” about our past actions.
Review in Portuguese | Read full review
“Elden Ring Nightreign”, really shakes up the formula From Software has been honing the past decade. It’s intense, and full of ups and downs and some areas that really require more polish — like proper communication systems and less obtuse mechanics for this kind of subgenre. The lows are incredibly low and frustrating. But once you beat a Night Lord? Ah, there’s no better feeling than that. Especially with friends.
Review in Portuguese | Read full review
It’s clear that Gundam SEED Battle Destiny is, at the end of the day, a PlayStation VITA game. On the other hand, it’s one of the few that harkens back to the PlayStation 2 era of Gundam Games. It’s rough around the edges, but if you are either a SEED fan or just miss the “classic” feel of playing Gundam, it’s a worthwhile endeavour.
Review in Portuguese | Read full review
“Monster Train 2”, much like the original, has its grips on me and I don’t see it going away any time soon. I decided to “check something” before I turned in this review, I ended up playing three hours without even noticing. As I like to say, we are so back, deckbuilding fans.
For a debut title, “Clair Obscur: Expedition 33” exceeded my expectations in terms of story, worldbuilding and characters. Although combat might get tiresome and repetitive, it’s more than worth playing for any RPG fan. Sandfall Interactive is passionate and has plenty of talent for a new studio. I am eager to find out what the team’s next step will be.
Review in Portuguese | Read full review
Slipgate Ironwokrs did what a lot deemed to be impossible, create a balance between a good “Command & Conquer Homage” and a spiritual successor. “Tempest Rising” is complex, but not overwhelming. Alongside a great campaign and a solid multiplayer, it’s a great start for 2025 in terms of Real Time Strategy games.
Review in Portuguese | Read full review
“The Talos Principle: Reawakened” is what remasters should strive for. Improving the visuals, while maintaining some of the quirks and uniqueness of the original game. Alongside with great developer commentary and a great new episode, it showcases how impactful it was, and still is, Croteam’s amazing puzzle game.
Review in Portuguese | Read full review
You know what is worth losing sleep? That’s right, fighting another boss in Khazan on New Game +, that’s what I’ll be doing soon. Probably as soon as wrap up this article. Care to guess what I’ll see? “Khazan has fallen”.
Triumph Studios avoids the traps of adding a new powerful ruler type and, while it's aimed at veteran players, “Giant Kings” adds a much-needed friction, depth and variety to “Age of Wonders 4”, proving it's still one of the best fantasy 4X games around.
Review in Portuguese | Read full review
To wrap this up, I remember talking years ago with a friend about an “Anno 2205” mod that added over 50 new goods. “Who would want that? That sounds like a nightmare,” he said. I want that, and “Kaiserpunk” delivers that and more, and oh so much more. Just be sure to check the time every now and then when playing it, okay?
Although a bit repetitive in terms of layout end enemy design, “Reignbreaker” showcases that you don’t need to overly rely on metaprogresstion to make a roguelike interesting. With a good cast, story and engaging mechanics, Studio Fizbin’s swan swong is not one to be missed.
Review in Portuguese | Read full review
While I enjoy the idea of playing as Iraq, Iran or Afghanistan in “Hearts of Iron IV”, “Graveyard of Empires” has a hard time to make them compelling enough. Poor Focus Trees and a heavy dose of bugs makes it this Country Pack, much like “Trials of Allegiance”, another miss for Paradox Development Studios.
Review in Portuguese | Read full review
“Two Point Museum” is sheer quality over quantity. A fantastic blend of humor, engaging new management mechanics, and deep customization showcases how much Two Point Studios grew as a developer since their debut in “Two Point Hospital”. I can’t wait to see what they’ll do next.
Review in Portuguese | Read full review