Lucas Moura
With a fantastic track selection and an excellent online and offline mode, “Sonic Racing: CrossWorlds” is a must have for both Sonic and arcade racing fans. By far one of the best surprises of 2025.
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Equally infuriating and touching, “Baby Steps” is a triumph on creating a compelling world and also a highly interactable one. A reminder that sometimes you just need to hone a single mechanic extremely well to create a memorable experience. And in “Baby Steps” case, that walking with your own two feet — even in a metaphorical sense — can be extremely hard and awkward.
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Although it has some glaring performance and AI issues, “Firefighting Simulator: Ignite” is by far the most authentic firefighting game I’ve ever played. It’s challenging enough solo and a blast in coop. A must have for simulation fans.
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If “Towa and the Guardians of the Sacred Tree” gets one thing right, it is easily it’s great cast, good combat and visuals. Sadly, metaprogression blockers diminish what could’ve been a wonderful roguelike. It is still worth it for the story alone.
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Is this the “Shinobi” I grew up with? Absolutely not. It’s a facet of “Shinobi” nobody knew it existed — that could exist — until now. Lizardcube showcases, once again, that can take a familiar framework and turn into something completely new and reinvigorating. It is just as good as “Streets of Rage 4” and, by far, my favorite action platformer game of 2025.
After almost 8 years, “Everybody’s Golf” is back in a very “back to its roots” format. I, for one, can’t complain. HYDE, Inc.’s work is exceptional, bringing some refreshing new mechanics, good variety of characters and courses. And, for the first time on PC. It is a treat whether you have poured hundreds of hours on previous titles or just starting with the franchise.
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Although smaller in scope, “Super Robot Wars Y” makes up with a much better paced story than “Super Robot Wars 30”, difficult encounters for veterans, new mechanics and better visuals. A must for fans of the franchise. Besides, where else will you find a game about Gundams fighting Kaijus?
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“Killing Floor 3” brings some notable improvements on the gameplay front, but the shift to a “Game as a Service” style game tones down difficulty, tactical opportunities and most of all, player expression. A price maybe too high to pay.
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Nevertheless, even with my reservations about the early game, how annoyed and broken I became with the madness mechanic, it’s a great debut title for any developer. Moreso one that’s trying to break into the nowadays extremely crowded soulslike space. It will be painful at the beginning, but the pain will be worth it.
Although it lacks a bit of challenge, “Let Them Trade” is a fantastic showcase of how to recontextualize trade routes in a way that makes it more compelling and more interesting to convey city planning.
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“Fantasy Finds” won’t set the management subgenre on fire, but Two Point Studios first DLC for “Two Point Museum” continues to showcase the impressive shift in “quality over quantity”. Extremely detailed, enjoyable to explore and challenging enough to pick up the game again and spend countless hours creating your “perfect museum”.
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Thankfully, independent developers like J. R. Hudepohl or KIRA from Lunacid to fill the void. Labyrinth of the Demon King easily stands shoulder to shoulder with its progenitors whilst having an identity of its own. It’s an amazing accomplishment, and one that you must play for yourself if you’re a fan of first-person RPGs, a masochist or a horror fan.
11 Bit Studios “The Alters” nails the feeling of living with someone — someone as “similar” as yourself, but as detached from your reality as it can be. It carries a powerful message about embracing who we are, what do we need to achieve great things together. And, most importantly, that there isn’t necessarily a “right” or “wrong” about our past actions.
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“Elden Ring Nightreign”, really shakes up the formula From Software has been honing the past decade. It’s intense, and full of ups and downs and some areas that really require more polish — like proper communication systems and less obtuse mechanics for this kind of subgenre. The lows are incredibly low and frustrating. But once you beat a Night Lord? Ah, there’s no better feeling than that. Especially with friends.
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It’s clear that Gundam SEED Battle Destiny is, at the end of the day, a PlayStation VITA game. On the other hand, it’s one of the few that harkens back to the PlayStation 2 era of Gundam Games. It’s rough around the edges, but if you are either a SEED fan or just miss the “classic” feel of playing Gundam, it’s a worthwhile endeavour.
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“Monster Train 2”, much like the original, has its grips on me and I don’t see it going away any time soon. I decided to “check something” before I turned in this review, I ended up playing three hours without even noticing. As I like to say, we are so back, deckbuilding fans.
For a debut title, “Clair Obscur: Expedition 33” exceeded my expectations in terms of story, worldbuilding and characters. Although combat might get tiresome and repetitive, it’s more than worth playing for any RPG fan. Sandfall Interactive is passionate and has plenty of talent for a new studio. I am eager to find out what the team’s next step will be.
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Slipgate Ironwokrs did what a lot deemed to be impossible, create a balance between a good “Command & Conquer Homage” and a spiritual successor. “Tempest Rising” is complex, but not overwhelming. Alongside a great campaign and a solid multiplayer, it’s a great start for 2025 in terms of Real Time Strategy games.
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“The Talos Principle: Reawakened” is what remasters should strive for. Improving the visuals, while maintaining some of the quirks and uniqueness of the original game. Alongside with great developer commentary and a great new episode, it showcases how impactful it was, and still is, Croteam’s amazing puzzle game.
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You know what is worth losing sleep? That’s right, fighting another boss in Khazan on New Game +, that’s what I’ll be doing soon. Probably as soon as wrap up this article. Care to guess what I’ll see? “Khazan has fallen”.