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Lucas Moura


231 games reviewed
74.0 average score
80 median score
63.6% of games recommended
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9 / 10.0 - Vaporum: Lockdown
Sep 16, 2020

Considering that Vaporum: Lockdown was firstly meant to be an expansion to the base game, Fatbot Games achieved impressive results on enhancing a familiar structure with better narrative, more build variety and refined enemy encounters. It will be a great addition to anyone’s library that’s very into dungeon crawlers.

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A much-needed refresher to its tactical layer along with unique progression systems makes Furious Wild a good expansion for Three Kingdoms veterans. On the other hand, the new faction early game can be tedious and often disconnected from the main plot of the game.

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Sep 8, 2020

With the exception of a new difficulty and some minor enhancements to its combat, Kingdoms of Amalur feels like a remaster built upon the community previous efforts on modding the original game. The biggest “improvement” you’ll see — at least on PC — is a myriad of new bugs and headaches. Stick to the original if possible.

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9 / 10.0 - Crusader Kings III
Aug 31, 2020

There was no possible way that Crusader Kings III could live up to eight years of DLC and updates done to Crusader Kings II. But, in its own way, creates a new — more tightly focused entry — and a framework to what can possibly be the next best strategy RPG hybrid for years to come.

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9.5 / 10.0 - PGA Tour 2K21
Aug 26, 2020

PGA TOUR 2K21 might not have the most “involving” career mode, but it more than makes up for it with easing up on the difficulty curve, a fantastic golf course editor, a multitude of maps and a greatly improved multiplayer. A must have for golf fans.

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7.5 / 10.0 - Mortal Shell
Aug 20, 2020

Mortal Shell gains a lot of points in my book for at least trying something knew in the “souls-like” subgenre, but its limited scope and some odd design decisions about upgrades and leveling makes it hard to recommend to none other than the most hardcore of fans.

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Aug 12, 2020

If you look through the lens of a “Games as a Service” type of deal, Fall Guys already has a great foundation to be built upon, but at this moment the joy and fun can be snuffed out due to its repetitive nature and lack of more minigames and meaningful progression.

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5 / 10.0 - CARRION
Jul 23, 2020

Carrion struggles to depict the idea of “having power” as nothing else than a brainless venture. Something you inherited. Therefore, every action and every killing lose its meaning. Even though you are a monster, your actions are never questioned or given context. In the end, the gore is the only thing that really makes you feel something. Gross, at most.

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9.5 / 10.0 - F1 2020
Jul 15, 2020

Codemasters finishes its 10 year journey into making a F1 game being meaningful with its best offering so far whilst still retaining their identity — something that most developers working with big IPs often struggle with. It’s the most balanced both from a newcomer or enthusiast standpoint and its MyTeam Mode is the renewal that the franchise needed.

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Jun 26, 2020

Minor quibbles aside — such as the lack of an attack move option — Command & Conquer Remastered is not only an amazing remaster by its own merits, but also a great reminder that simplicity in strategy games can sometimes be paramount if we want the genre to grow. Tactical victories and complex mechanics have its space in the genre, but we do need a more direct route for a bigger audience. It’s ironic that a game from 1995 does it better than most newer releases.

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