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...this release is a thing of beauty. It preserves what made the original so special while giving players the chance to experience it in a way that feels closer to how I remember it... a must-buy in my book.
Gear.Club Unlimited 3 is a scrappy, B-tier simcade racer that's the best in a flawed series. Despite no multiplayer and tech hiccups, its great car roster and deep customization offer solid fun. Wait for a sale.
Tenebris Somnia seamlessly blends 90s FMV adventure with pure survival horror dread. While combat has clunky moments, its stunning cinematics, smart puzzles, and gripping story make it a new horror classic.
Thank You Bus Driver is a $5 run-based transit sim where you slap unruly passengers to keep the peace. Packed with Double Fine's humor, striking rubber-hose art, and chaotic replayability, it's a snack-sized gem.
Ghost of Yōtei: Complete Edition is the ultimate realization of Sucker Punch's grand vision. The poignant Echoes of Sekigahara expansion and addictive Most Wanted mode cement its must-have status.
Beyond These Stars is a cozy, highly replayable city-builder set on the back of a sentient space whale. It successfully balances relaxing gameplay and beautiful visuals with deep resource management and exploration.
Remedy's Control Resonant trades guns for Dylan Faden's fluid melee combat in a beautifully twisted Manhattan. Blending deep ARPG action with stunning visuals, this masterful sequel is easily their best game yet.
Valor Mortis is a deeply rewarding "First-Person Soulsvania" that successfully injects the high-stakes melee combat of a Soulslike with the ability-driven exploration of a Metroidvania.
Despite clunky controls and a punishing early game, Deep Dish Dungeon evolves into a highly rewarding survival-metroidvania. Mastering its intricate, hand-crafted world offers deeply satisfying progression.
This year’s release really feels like iRacing Studios playing it safe. The slightly updated Career Mode moves in the right direction, but the lack of any serious additions or meaningful changes is ultimately the game’s biggest downfall. The racing itself remains solid, even if the AI drivers still don’t do much to retaliate, interact with you, or make the experience feel more dynamic. When you put everything together, most of what NASCAR 26 brings to the table amounts to surface-level changes rather than the kind of improvements that make a sequel feel necessary. I still enjoyed my time behind the wheel, and there’s nothing fundamentally wrong with the game, but that’s also the problem: NASCAR 25 is already available, and it delivers much of the same experience when you get on the track. So if you already own last year’s game, what’s really here to make you upgrade?
Clive Barker's Hellraiser: Revival is a bloody, uncompromising single-player survival horror game. Saber blends combat, clever puzzles, and sadistic terror to finally do the Hellraiser IP justice on the first outing.
Truckful is a uniquely weird physics-based delivery game blending cozy adventure with eerie thrills. Satisfying cargo packing is ultimately weighed down by clunky map navigation and UI quirks.
Driven by rewarding manual mechanics and a deep Career Mode, EA SPORTS FC 27 excels where it counts most, even if extra modes don't quite hold up their end.
STAR WARS: Galactic Racer doesn’t just respect the legacy of its forebears, it takes the baton and runs with it much further than I ever anticipated. By committing to a high-stakes, run-based structure, Fuse Games has injected a level of white-knuckle tension that is completely unmatched in the genre. They possess an innate understanding of both the visceral thrill of arcade racing and the rich lore of the STAR WARS universe, flawlessly blending them into an essential, tactile experience. With its pristine performance, breathtaking sense of speed, and masterful risk-reward mechanics, STAR WARS: Galactic Racer is a stellar and exemplary modern classic.
Even in a silo, Gears of War: E-Day delivers a rollercoaster of action and emotion that ranks alongside the series’ best campaigns. The Coalition grounds the global devastation of Emergence Day in a deeply human story, letting players watch Marcus and Dom’s friendship forge into an unbreakable brotherhood. It retains the franchise’s signature brutality while completely reinvigorating the moment-to-moment combat. While the narrative plays it safe compared to the tragic finality of Halo: Reach, it sticks the landing and beautifully sets the stage for a new trilogy. Gears of War: E-Day serves as the perfect entry point for newcomers, and explores the devastating, series-haunting history veterans have waited twenty years to experience.
I do appreciate this game exists. It’s a Diablo-like game, and it’s kid friendly. It is a better, more in-depth version of the original. I’m sure adults will find fun in this one too, but I wish this game just had some story to get me more invested into it. That being said, Mojang knew the scope of what they were making and priced it appropriately.
Sniper Dan is a solid game that’s sometimes frustrating and obtuse, but it certainly isn’t mindless; you do have to be observant and thoughtful. I found the pace and progression of levels or items you can purchase to be off. Denki has crafted a silly and cozy game like no other, albeit repetitive. If you want to play an irregular game outside of your normal gaming habits, you should scope out Sniper Dan.
With the PlayStation 5 release of Agefield High: Rock the School this week, and other consoles later this year, you have been warned. I played this game at release, and revisited it after three updates, and there appears to be no real improvements that help it. It’s a fundamentally flawed and broken game, and these updates are not correcting that. There’s not a memorable mission, character, or moment – it’s creatively bankrupt, and aggressively unfun. It’s one of the worst games I’ve ever played – it’s not Bully, it’s just bullshit.
Even with the visual downgrades on big screens and the walled-off matchmaking, this is easily the best portable basketball game ever made. Giving us real mechanics and a rock-solid 60fps instead of half-baked compromises makes this an absolute no-brainer for portable hoopers.
Bus Simulator 27 feels stagnant and lacking in innovation and iteration. Something like this might be forgivable in an annual series, but with six years since the last game, that can’t be pardoned. Simteract burdens new and returning players alike with an overwhelming, poorly designed wall of onboarding tasks up-front, and plenty of bugs to demonstrate that this wasn’t ready for release. If you are a bus simulation enthusiast who wants to drive licensed coach buses through an interesting map with friends, you might find some enjoyment here down the road. But for anyone expecting a true evolution of the franchise, this isn’t it. Now, a bus simulator actually worth playing is the far superior Bus Bound – made by the previous developers, stillalive studios.