Labyrinth Of The Demon King

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71

Top Critic Average

43%

Critics Recommend

PC Gamer
81 / 100
Nintendo Life
8 / 10
Digital Chumps
7 / 10
PSX Brasil
55 / 100
Siliconera
7 / 10
WayTooManyGames
3 / 10
Game8
76 / 100
Rice Digital
Unscored
Creators: J. R. Hudepohl, Top Hat Studios
Release Date: May 13, 2025 - PC, Nintendo Switch, PlayStation 5, Xbox Series X/S, Xbox One, PlayStation 4
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Labyrinth Of The Demon King Media

Labyrinth Of The Demon King - Release Date Announcement Trailer | PS5 & PS4 Games thumbnail

Labyrinth Of The Demon King - Release Date Announcement Trailer | PS5 & PS4 Games

Labyrinth Of The Demon King - Official Trailer | Publisher Spotlight 2024 (Top Hat Studios) thumbnail

Labyrinth Of The Demon King - Official Trailer | Publisher Spotlight 2024 (Top Hat Studios)

Critic Reviews for Labyrinth Of The Demon King

Labyrinth of the Demon King offers familiar first-person retro dungeon crawling, but distinguishes itself with its overpowering-almost unbearable-mood of dread.

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Labyrinth of the Demon King does a great job of providing an authentic action-horror, dungeon-crawling experience that feels like it's straight out of 1997 in all the best ways. The eerie, lo-fi visuals, punishing combat, and disorienting dungeon layouts all combine to make for a maze worth solving. We'd give this one a strong recommendation to any fans of Soulslike games who want to try something with similar traits, but that also feels different in some key ways. This is a great experience if you're willing to stick it out and learn its intricacies.

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Labyrinth of the Demon King from developer J.R. Hudepohl harkens back to a simpler survival horror time and recreates most of the right elements that reflect that era and genre. While it’s strong in story, atmosphere, and creepiness, it falls short with its mechanics.

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With modern elements of roguelike games, Labyrinth of the Demon King seeks to emulate the aesthetics and feel of the classic survival horror games from the days of the first Playstation, but fails by only partially appropriating the best of their characteristics, both in the development of a shallow storyline and in the tedious gameplay that lacks purpose.

Review in Portuguese | Read full review

There are times when I wish the Labyrinth of the Demon King gameplay might be a little more responsive or certain elements a little less fiddly, but the aesthetic and graphics are always on-point.

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It’s great for developers to try a new idea, and for a New Zealand dev to move to Japan, get inspired by the world and craft an original game in a unique setting is a feat, and kudos for that. Labyrinth of the Demon King is going to be fun for the right crowd who enjoy getting brutalized by things beyond their control and hoping for the best in what felt like an arbitrary generation of items and consumables. For me, though, this was a disappointing, frustrating and honestly exhausting waste of my time. Have fun storming the castle, I’m going back to bed.

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Labyrinth of the Demon King has its flaws, sure—but it’s got a certain charm that makes it hard to put down. Its combat system is fast and reflex-heavy, but while it’s definitely rewarding if you play it straight, it doesn’t take much to break once you know what you’re doing. Still, with its tight visuals, creepy enemies, and wonderfully distorted audio, it nails the retro horror vibe in all the right ways.

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Rice Digital

Unknown Author
Unscored
Rice Digital

Labyrinth of the Demon King nails its creepy PS1-era vibes and dungeon crawling combat initially, but can’t carry this all the way through its short playtime. It’s still a unique experience, but one that could have been so much better.

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