Game8's Reviews
I’ve played more Touhou fangames than I can count, and Marisa of Liartop Mountain still stands out as one of the best in years. Its runtime may be short and its navigation a little frustrating, but the stunning visuals, immersive voice work, evolving gameplay, and surprisingly deep themes make it unforgettable. If you’re already a Touhou fan, passing on this one would be a huge mistake.
Ghost of Yotei is a sequel that serves as an upgrade to almost everything the first game had to offer. With its stunning presentation, great open-world design, and open-ended story progression, it's one of the better open-world games 2025 has to offer.
Like any good slot machine, this game’s a gamble—fun if you’re here for quick spins and rogue-lite flair, but don’t expect to hit the jackpot if you’re chasing a story, because while there is one, you're better off just staying at the slots and making that number go up.
A classic made even better, Final Fantasy Tactics - The Ivalice Chronicles strongly feels like the epitome of its series, bringing in the best of nostalgia and the present time together in one game. With its compelling story made even more captivating with the addition of voice acting and engaging gameplay, it will surely be a favorite for even more gamers, thirty years later.
Baby Steps can be considered as Bennett Foddy and company’s best work to date. With the use of physics-based platforming and gameplay mechanics combined with unhinged adult humor, the game is a weird fever dream built on overcoming failure one tiny step at a time.
Atelier Resleriana makes up for its uneven storytelling with surprisingly deep gameplay and strong audiovisuals. But it’s also clear the game cut a few corners to cram in so many returning protagonists, and that comes at the cost of building a new world that feels fresh. What you get instead is a story that leans heavily on nostalgia, which can feel flat if you’re not here for the reunion tour.
Mythical. Simply mythical. This is the Odyssey to the first game’s Iliad—no cheap imitation, no lazy follow-up. It’s the natural evolution of everything that made the original resonate: the music, the gameplay, the writing, and the very soul of the roguelike. One would struggle to overstate the sheer divinity of its aura as it carves its place in history as a fine way— nay, the only way — to spend your time.
Sonic Racing: CrossWorlds may not have the polish of Mario Kart World, but it’s a Sonic racer that finally earns a spot in the conversation with the genre’s best. The mix of vehicle types and gadget setups alone give the gameplay a layer of depth that most games in the genre don’t really aim for. It has its grindy moments, specifically with Donpa Tickets, but the foundation here is strong enough that the fun outweighs all the flaws. For fans of kart racers or Sonic in general, this is easily one of the series’ brightest surprises in years.
Silent Hill f is a bold step forward for the franchise, blending its trademark psychological horror with inventive gameplay systems that push survival horror into new territory. The story grips you, the visuals unsettle you, and the music seeps into your bones. While forced combat encounters and a few glitches keep it from perfection, its depth, multiple endings, and replay value make it an unforgettable experience.
Towa and the Guardians of the Sacred Tree is a good roguelite that brushes against greatness but doesn’t quite get there. Its imaginative premise, progression systems, and guardian dynamics give it a unique identity, while inconsistent mechanics and uneven storytelling hold it back. It’s enjoyable, satisfying in bursts, and worth the price for roguelite fans who want something fresh. Just don’t expect it to reach the heights of the genre’s best.
Dying Light: The Beast feels like the proper sequel fans have been waiting for all this time. While the new additions aren't amazing, the established facets of the game have been improved, making it a return to form.
Deep Rock Galactic: Survivor is more than just another Vampire Survivors clone—it’s a faithful spin on the co-op classic that carries over its humor, class personality, and suffocating cave atmosphere. The lack of camaraderie stings, and the grind and balance issues get rough in the endgame, but the core loop of digging, shooting, and upgrading never stops being fun. For fans of either genre, it’s an easy recommendation.
Strange Antiquities is a charming and cozy occult puzzle game that is surely a treat for budding detectives and puzzle-lovers. With its simple point-and-click gameplay that complements a variety of complex challenges and riddles that require extra brainpower, this puzzle game will surely take you on a spooky but intriguing text adventure through the town of Undermere and the secrets that lie within.
This 2025 remake of Trails in the Sky serves as a strong introduction to the Trails series. It has a more focused story and a cast you’ll quickly grow to love, and that smaller scale makes Liberl feel incredibly cozy and vibrant. This results, though, to a much slower narrative, and many side quests can feel trivial in the grand scheme of things. Regardless, as a starting point for Zemuria’s larger story, it succeeds at pulling you in and making you want to see what comes next.
No, I’m Not Human thrives on atmosphere, weaving paranoia and dread into every knock at the door, and its shuffled characters and multiple endings give it strong replay value. It’s not a game of polished mechanics—its testing restrictions are frustrating and its bugs are noticeable—but for $14.99 it delivers a tense horror experience that sticks with you.
LEGO Voyagers is a short and sweet co-op adventure best enjoyed on a relaxed afternoon with a friend. However, it doesn't leave much behind once it’s over. The puzzles are easy, sometimes too easy, but they’re carried by how naturally the game encourages two people to figure things out together. I do wish, though, that it lasts longer than just a few hours, especially since it also doesn’t quite push its mechanics as far as it could.
Borderlands 4 seeks to right the wrongs by simply upgrading everything the previous installment offered. However, the performance issues and bugs affect the overall experience, preventing the game from being the best version of itself.
Beneath the outdated visuals, busted audio, and mechanics that seem hellbent on ruining your day, there’s still a goofy, lovable game that shines when shared with friends. It’s messy, it’s flawed, but it’s also oddly charming, as long as you snag it on sale.
Star Wars Outlaws on Switch 2 offers the full scoundrel package but it’s undeniably a step down from other platforms. Visuals take a hit, performance is capped, and smaller frustrations like restrictive saves feel more pronounced here. Still, the heart of the game remains intact: tense stealth, shootouts, dogfights, and the bond between Kay and Nix. If you have access to PC, PlayStation, or Xbox, those versions deliver a sharper and smoother experience. But for players limited to the Switch 2, this port is a serviceable—if not definitive—way to live out your outlaw dreams.
Silksong took everything that made Hollow Knight memorable and made it even better. It’s a faster and more demanding experience that somehow feels natural for Hornet’s journey. Pharloom is a labyrinth of beauty and menace, each corner stuffed with secrets that make getting lost feel like part of the design. Bosses will break you, platforming will bruise you, but the thrill of overcoming both is what makes it unforgettable. It’s everything you’d expect after six years of waiting—and then some.