Paulo Roberto Montanaro
Exciting, fun and energetic, Mighty Morphin Power Rangers: Rita's Rewind is a true celebration of the franchise and the beat 'em up format itself. The game combines a typical story of the morning super sentai shows of the 1990s, great gameplay and a killer aesthetic, even though it loses a little rhythm in the shooting passages and combat with the zords. It doesn't reinvent the genre, but it certainly exalts it like few productions in recent decades.
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As seen in other similar releases, Legacy of Kain: Soul Reaver 1 & 2 Remastered is a great way to kill the nostalgia or to get to know the franchise for the first time. However, the game makes it clear that it doesn't intend to go much further than a port with softer visuals and extra behind-the-scenes content from the production.
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Mediocre, Farmagia is much more of an interesting concept than a well-finished product. With a beautiful story in a well-designed background, the game suffers from efficient but uninspired mechanics, repetitive cycles and empty combat and farming models, which together never reach the potential that seemed promising.
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G.I. Joe: Wrath of Cobra is definitely a functional beat'em up and, for a while, quite fun, even though it's extremely generic. Appropriating all the main conventions of the genre, however, it is mediocre in working its laughable story poorly, it is tiring and repetitive especially playing in single-player and unfortunately it makes little use of the base of the franchise that lends it the title.
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With a very positive balance, Dragon Age: The Veilguard updates some of the franchise's best-known systems, simplifying several of them in favor of a lighter tone and a more direct narrative. While art style and combat can divide audiences, the narrative suffers from inconsistencies, and fluidity favors action over the strategy so characteristic of the franchise.
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Darksiders II: Deathinitive Edition, in its PlayStation 5 version, doesn't bring anything really new to the essence of this great game, focusing instead on updating the visuals to native 4K, using ray tracing, haptic functions and fast loading. That said, it's still an amazing game, and it deserves that lame excuse to be revisited again or tried for the first time.
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Shadows of Doubt has some interface design issues, needs to fix its bugs, and is far from friendly to its audience. But he is so brilliant in the execution of his proposal of narrative freedom in solving riddles that he deserves to be celebrated, especially in times when safe sameness seems to guide the market towards repetition and superficiality.
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Vibrant and silly, SpongeBob SquarePants: Patrick Star's Game is unpretentious and sometimes sloppy, but it embraces the innocent chaos of a character as beloved as the protagonist of the franchise. The title gives the player freedom to make a real inconsequential mess through Bikini Bottom, especially if he is a creative child.
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Undisputed, despite its obvious flaws, knows that investing in licenses from great boxers is a necessity for a game of this genre and uses this to its advantage, combining the use of images of timeless stars from the ring, a gameplay model that is as varied as possible for a boxing game, and visuals that live up to expectations.
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With a powerful narrative and subtle adjustments to the base game's quality of life, Diablo IV: Vessel of Hatred is a beautiful complement to the original game, a good more-of-the-same, bringing another region and especially a very interesting new class to expand this fascinating universe further.
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Cat Rescue Story has its tricks to seduce a younger audience, and/or fanatics of these mysterious pets. But its simple mechanics inherited from its mobile roots, the shallow narrative setting and extremely repetitive cycles make it tiring quickly, even for the most dedicated.
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Even with the frustration of the near absence of an obvious collector's element, Funko Fusion, in essence, is an average game in both its combat and exploration mechanics, although it can offer some good adventurous passages. Its biggest problem is a certain identity crisis, with questionable franchise choices dialoguing little with each other and complicating the establishment of a cohesive tone for this project full of potential.
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Dead Rising Deluxe Remaster is, for all intents and purposes, the same consistent and fun game as always, with several great quality-of-life improvements and eye-catching, revamped visuals. Even reheated, it remains a recommended classic for old and new fans of good old zombie carnage.
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Akimbot is, without a doubt, a good 3D platformer that honors its biggest and most obvious references, with good world-building, more-of-the-same narrative and competent mechanics. But it dares little and hardly dares to explore anything beyond what we have seen before.
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As much as it plays it safe and doesn't bring many innovative advances to the genre, Yars Rising is a competent metroidvania. The title is permeated by a good narrative seasoning, firm and soaring mechanics, a beautiful 2.5D visual, a beautiful sound composition between music, voices and effects, as well as well-behaved nostalgic pinches.
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With no major news other than a slight visual and physics upgrade, Madden NFL 25 remains a great sports game. Even without direct competition from other productions for the sport, it delivers a complete experience of this American football for fans, and only for them.
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Tiebreak: The Official Game of the ATP and WTA is, in essence, an acceptable game that appropriates old mechanics with some interesting touches. But everything else, such as a simplistic career mode, a broken online system, serious technical problems and a terrible AI prevent the game, even with respectful licensing, from being minimally profitable.
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Warhammer 40,000: Space Marine 2 is brutal and bloodthirsty like its predecessor. It has solid mechanics, even if not very inventive and quite repetitive, and is full of clichés on all sides. However, it's the typical action game that works for its simplicity and for going straight to the point: slaughter some aliens without too many questions.
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Monster Jam Showdown is, without a doubt, a robust product full of great qualities when transposing this universe to the world of games. However, the lack of diversity of content and especially its identity crisis between realistic elements and pure jokes prevent it from being as entertaining as it could be, applying a self-boycott to itself.
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Phantom Spark is a great racing game for taking times that seek to get closer to perfection, using precise controls and well-designed layouts to challenge the most dedicated players. However, with few game modes, uninspired multiplayer and artistic minimalism, it does little for those looking for something other than constant repetition in search of the impossible thousandth.
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