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If you have not played Alien: Rogue Incursion before, I would absolutely suggest experiencing it in VR if that is an option. That is clearly the definitive way to play. However, if you do not own a VR headset and have no plans to pick one up anytime soon, the Switch 2 version is still a reasonably solid way to experience the game, doing a commendable job of faithfully adapting the tone of the films.
Hopefully, with the passage of time, the Mega Man Star Force Legacy Collection gives people a new perspective of their own. And who knows, maybe this is the fresh reset the series needed to finally justify some new games. Because after replaying these myself, I was quickly reminded of just how much fun they can be once you adjust to what they are doing.
Phonopolis lasts around four to five hours, which feels like the perfect length for a game trying to communicate such meaningful themes while fully immersing the player in its audiovisual artistry. Not every puzzle is as polished as it could have been, but this is still a powerful and thoughtfully crafted indie title.
Rugrats: Retro Rewind Collection is, once again, a respectable Limited Run Games effort in terms of preservation of some older, less acclaimed games. Don’t expect gems in this collection: for the most part, the games included in this package are mere licensed shovelware. I can’t particularly recommend them if you’re not a fan of the beloved Nickelodeon cartoon, but if you are, then you’ll probably be able to put up with their many issues.
Bubsy 4D is indeed one of the biggest surprises of the year, not because it’s a masterpiece or anything, but solely due to the fact that it is a Bubsy game that doesn’t suck. Atari and Fabraz weren’t messing around with this project: they knew the franchise sucked, yet they were dead set on proving the world that you can, in fact, make a decent entry in the series, with somewhat decent production values and actually pretty good controls. It’s not perfect, its protagonist is still an insufferable twerp, but it is what it is: a good game that just so happens to star Bubsy the freaking Bobcat. There must be a god after all.
This is a pretty straightforward conversion. R-Type Dimensions III is not as exciting as its predecessor, as it’s only covering one game, instead of two, and said game just isn’t as iconic as the first few classic R-Types. It gives you all the (optional) presentation overhauls and accessibility options that you would expect and want.
I expected less from Fruit Mountain Party. It’s a clunky, somewhat repetitive puzzle game with just enough content and charm to justify the occasional ten to twenty minute gameplay session on a portable. It features charming visuals, decent performance, and a handful of different modes to experiment with. I still think that playing 2048 on a phone is less time-consuming and more cost-efficient of a solution than actually investing money on this title, but there’s nothing overly wrong about it.
Thick As Thieves is not a completely bad game, and there is genuinely the foundation for something better here, but as it stands, it is an underwhelming stealth experience. The core ideas have some promise, yet they are wrapped in a bare-bones package that does not offer much of an interesting challenge unless you push through repetitive contracts just to unlock the difficulties where the game actually starts to come alive.
For a game I was so excited for, it didn’t deliver what I was expecting or hoping for at all. What I felt with Mixtape wasn’t blissful nostalgia brought about by a poignant narrative. What I felt was complete and utter bewilderment that such a pretentious, mediocre product is being absolutely glazed as brilliant perfection by nearly every other major outlet. There are no stakes, no dialogue choices, no secrets, no alternate endings. There’s nothing but a boring, hollow experience that had me questioning if the creators even knew what the 90s were like. So I ask again, am I missing something?
If you have never played or owned the original release of Celceta, or you are simply looking for a budget-friendly way to introduce the Ys series into your life, Ys Memoire: Revelations in Celceta is an easy recommendation. On the other hand, if you already own or have played a previous version, there just is not enough new here to strongly justify a double or even triple dip. Outside of the remixed soundtrack, this is largely a straightforward port designed to bring the game to platforms it had not already reached.
This new port of World Heroes Perfect is easily the best way to experience this cult fighting game series. Code Mystics has once again put together an excellent package for both longtime fans and curious newcomers, giving players the chance to take this gloriously strange brawler online against others.
Kazuma Kaneko’s Tsukuyomi ultimately feels exactly like what it is: a mobile game port with the microtransactions stripped out and a premium price tag slapped on top. There are occasional glimpses of something genuinely clever buried in here, but they’re weighed down by gameplay that never feels nearly as deep as it initially pretends to be, and systems that still feel built around short, bite-sized sessions between train stops rather than extended time in front of a console or PC.
A lot of this could probably have been forgiven if Ascendance had delivered a stronger story. It wouldn’t magically fix the wildly inconsistent gameplay, but at least it would have given me a reason to come back for a second playthrough and really sink into the narrative. Unfortunately, that just isn’t the case, and good voice acting alone isn’t enough to carry a replay for me. This isn’t an interactive story where the narrative is the main attraction, like a Telltale game, nor does it have the storytelling weight of something like The Last of Us. When both the gameplay and the story stumble, all that’s left is the lingering question of why this needed to be a Legacy of Kain game at all.
Ultimately, Whirlight – No Time To Trip delivers everything a great point-and-click adventure should. It offers memorable characters you genuinely enjoy spending time with, inventive puzzles that strike an excellent balance between challenge and accessibility, and a story packed with charm, humour, and just the right amount of absurdity. If you have any affection for point-and-click adventures, whether you grew up with the classics or simply enjoy a well-crafted modern take on the formula, this is absolutely a game you shouldn’t miss. Highly recommended.
Unfortunately, Rumbral was a bit of a disappointment for me. I don’t mind a short game as long as it’s impactful for the small time I’m in it. However, on almost all accounts it falls short. There is a great idea here with the weird dimension shifting neon pink liquid, but it’s never fleshed out. There isn’t enough creative puzzles, gameplay, or story that would make me think about this game after I have beaten it.
I understand it’s supposed to be a casual experience, and that’s fine, especially with the additional hints options for better accessibility, but there’s honestly no challenge to be had here. Because of this, I fear that Feline Forensics and the Meowseum Mystery might become another case that eventually grows cold.
In no moment did I feel annoyed whilst playing This Is Fine: Maximum Cope, to my absolute surprise. It was a competent, somewhat well-designed metroidvania, with decent level design and boss battles to make up for underwhelming visuals and a generic combat system. Is it my favorite metroidvania? No. I also doubt I would have ever considered playing it if it wasn’t for this reviewing opportunity, as I have zero interest in the meme that inspired the game as a whole. But I’ll be honest with you: I expected a LOT less from it.
While there are plenty of epic RPGs on the market, there’s never been one that has the bones of a campaign with the meat of a moron. You’ve never seen a game hilariously punishing you, in real time, for being a dink, while simultaneously urging you forward with your stupidity. It’s simultaneously serious and satirical, and both are completely genuine. The tonality, the flow and the atmosphere make this a phenomenal marathon game.
Underling Uprising is good, clean, goofy fun for everyone involved. It’s simple to learn, has a decent length to the game without being too much, and finishing the arcade version will unlock plenty more shorter, more intense game modes. Hardcore fans of the genre won’t find that Streets of Rage or Shredder’s Revenge is being usurped, but it’s an enjoyable title that’s certainly worth the price tag. It’s refreshing to see a great game made with some new, original characters, and Dummy Dojo has done a fine job with crafting a world and characters that are both quirky and relatable in the same silly breath.
You’re done with it in less than three hours. Local co-op can make the experience less aggravating, but won’t help make the gameplay feel exciting. There’s just no magic in this game about fairies.