Aaron Price
Overall, Story of Seasons: Grand Bazaar is a successful remake that takes everything the original had to offer, and builds it up to modern standards. While there might be a couple blemishes, it’s nowhere near enough to cast this game to the side. The gameplay loop is perfect for short bursts and long sessions, and hopefully you can build a great relationship with whomever your particular love interest is.
To bring it around, Faye Falling talks the line of artsy, narrative, and gameplay really well. Much like anything, it won’t be for everyone. That said, if you like Undertale or Deltarune even a little bit, this game is more than worth checking out. If you like JRPGs, this could be a fun breather for you without having to go play an FPS or anything. It’s a beautiful game with thoughtfully written characters that doesn’t overstay its welcome. That’s what Faye Falling is in a nutshell.
This is such an absolutely insane concept for a game, and the even more ludicrous aspect about it is that it actually works. Date Everything really puts its money where its mouth is and lets you do just as the title suggests. That being said, when you’re in conversation with a character that is to your liking, it’s great and engaging. When you’re stuck in conversation with someone that just keep rapping at you, it makes you want to put your head through a wall. All in all, considering the premise that seemed destined to fail, it’s still a case where pros outweigh the cons.
To summerise, this may have been a rather quick run-through of this updated version of Hogwarts Legacy, but it’s hard to say much; this is the game as it was meant to be played. It’s not perfect, it never was on any console, but this is the perfect version to play if it’s your only option, and if you struggled through it on Switch, it will feel like an entirely different game on Switch 2. A great port that can easily breathe new life into a very fun game.
Overall, I don’t think I was ready for Ready Or Not. Either that, or Ready Or Not wasn’t entirely ready to release. There are some real glaring issues that make the experience less than enjoyable, while there are significantly fewer aspects that genuinely build on making this game as good as it could be. As someone who’s generally not a fan of PVP, Ready Or Not seemed like the perfect alternative to Rainbow Six Siege X, but maybe it was not ready after all.
The long story short is that, sure, it might have some issues, and the emphasis on battling might put some people off, but the sum of its parts is what really matters, and it’s great, very much worth your attention. There are small segments in between that do take away from the experience, but they’re simply not long enough segments, or often enough to take a massive amount away from the enjoyment of the game.
Overall there’s quite a lot of fun to be had with Survival Kids whether it’s solo or with friends. It’s a lot less frustrating than something like Overcooked to play with your significant other, but it’s a bit more of a “game” so it might take them longer to comprehend exactly what to do and how to play, but still a better option for these kinds of relationships than something like Split Fiction.
Overall, Puyo Puyo Tetris 2S is a lot of fun, and would be a great pickup for anyone into the old school puzzles games. That said, if you already own the original and aren’t completely sold by it, the addition of a 4 player mode and mouse controls isn’t going to change your mind.
Of course, the music and voice acting is all great, it pretty much always is in Sonic games, and its quality is definitely not lost in the transition to the Nintendo Switch 2. Honestly, this might be the first time since playing the original Sonic games on my 3DS that playing Sonic handheld has felt so this good, this absolutely polished. Fast-paced levels mixed with being able to play in bursts in handheld mode. This might be a decade-old title, but it’s almost like this game had been originally crafted with the Switch 2 in mind, almost in a savant-like manner.
All in all, there’s a lot that Fantasy Life i: The Girl Who Steals Time does very well. It managed to create a perfect mixture between a JRPG and a slice-of-life simulator that can engage anyone, from the most seasoned veteran to the most casual of newcomers. Sure, some of its areas can occasionally look a bit too bland, but then again – and I might be cursed for it – even more refined and legendary titles in the Final Fantasy titles are guilty of such issues. The Lives system is interesting, and offer more than enough variety, nearly brinking on MMO territory.
Mario Kart World may have been slightly controversial based on its price, but realistically based on my time played already vs my time playing Mario Kart 8 Deluxe, it seems somewhat justifiable. The Switch 2 has a significantly better online experience, meaning less connection issues during races. Having essentially double the amount of races with Grand Prix and Knockout Tours, plus having the free roam all means there’s a ton more to do just playing the game alone.
I suppose the real question to ask is, did Breakout need this much of an overhaul from the original concept? The honest answer is no. First off, Pong-style paddle-on-the-side gameplay makes the perspective of the game really difficult mixed with the CRT view. Second, the scrolling screen is an interesting concept, but feels like a faulty premise overall.
The Sinking City Remastered does a lot to upgrade the original experience while maintaining its original structure. While the combat can be a bit uncomfortable in parts, it’s massively improved overall, but the real improvements come with the graphics. It’s almost shocking how much better this looks, especially right after playing the original version only the day prior. If you enjoyed The Sinking City, it is absolutely worth revisiting the game in The Sinking City Remastered. If you’ve never played The Sinking City, this is the perfect opportunity.
Overall, Care Bears: Unlock the Magic is a neat little game if the purpose is to introduce a very young audience, or non-gamers, to the world of multiplayer minigames, as the ones seen in Mario Party. If you are even just vaguely adept at gaming, you will likely want to fall asleep after a little bit, but let me reiterate: you are not the audience this game was made for. It is a great way to encourage those around you to play games with you, but you might want to push them onto other games pretty quickly after that.
The return to the Savage Planet was a long road, but it’s been worth it. Becoming more of a collectathon and metroidvania than the first game was a great choice, making the game a bit more focused on what your goal is. While you can just push the main story missions, much like any game, it’s way too easy to get distracted and just lose yourself jumping around on mushrooms to get to higher ground to find another goo-egg to increase your health, or to find a new piece of clothing to wear so you can look like a raccoon. The perfect change for a game of this style.
Overall, I don’t really know who Disney Villains Cursed Café is actually for, as it utilises a lot of older villains that appeal to a slightly older audience, but has a very simple gameplay loop and feel that are best suited to younger players. My best bet would be Disney adults with younger kids, especially if you want to instill that kids lie and shouldn’t be treated as something special, thanks to Captain Hook and Maleficent. Besides that, this game has little return factor and, unfortunately, won’t really scratch the itch from any other game.
Hello Kitty Island Adventure is a lot of fun and will easily scratch the itch for a lot of people that have been sitting on Animal Crossing: New Horizons for the past five years. I’m almost not surprised anymore that Sanrio managed to make a better social sim than Nintendo has been able to, and I’m absolutely not complaining at all. Adorable characters mixed with some relaxing gameplay really lets you melt away from the world for a little bit without some raccoon harassing you about your debt.
Overall, while there’s a decent amount of content in Sniper Elite: Resistance, it feels like an upscaled DLC that didn’t exactly need to be released as its own separate game. On that note though, it was released as it’s own game and still features the best campaign of the series that I’ve played. The lack of map variety means the maps that are there are utilised to their fullest extent throughout the campaign, which is nice to see. The biggest issue overall are the glitches, which in time can be fixed at least, but at this time made the game a little more frustrating than it needed to be.
As it stands, Antonblast feels like it should do everything right. In reality, it feels quite hollow. There’s no real relatability to the characters. The game is fine and everything, and the way it’s laid out makes sense even if it does kind of hide levels from you for some reason. Still, there’s a lack of real spirit that doesn’t make it fun beyond just the fact it plays well. It’s really frustrating because when a game does a lot right, but still feels really bland at the same time. Just playing well at this point doesn’t make a game great, and that’s the only place where Antonblast truly succeeds.
In such a crowded genre, it’s hard to say that Yars Rising would manage to truly stand out, even though it did try its hardest. There are too many sections to either just didn’t fit in very well, such as the aforementioned lack of flow in the hacking bits, or just too much stuff other metroidvanias ended up doing a lot better. It’s not a bad game by any means, and it can be enjoyed if you’re a metroidvania or old-school Atari fan, but I can’t say it would be on the upper echelon of my recommended games list by any means.