After a month of playing New Horizons daily, I’m surprised I’m still not sick of it. The hard part is the first couple days, when you need to learn all the new mechanics that differ from the previous installments, but after that, it’s pretty much smooth sailing.
If you played and enjoyed Journey to the Savage Planet, the Hot Garbage DLC is a lot of the same stuff. The same humour, some different collectables, and some new upgrades. Basically, if you enjoyed the base game and you just want more of it, here it is. You’re welcome.
Long story short, if you were a fan of Mega Man Battle Network, this is probably the closest you’ll get to a new game. One Step From Eden takes everything that said game and Slay The Spire did well while cranking it up to 100. It’s a blast of a game that satisfies every video game craving I’ve had the past few years, all in one package.
While graphically Wartile might not be much of a looker, the gameplay is where it really matters, and although the game started off a bit tough to navigate, once you’re through that hurdle, it’s quite an enjoyable experience, especially if you are into Dungeons & Dragons or Warhammer.
It’s hard to recommend for someone not pick up a game, but Hyperspace Delivery Service is definitely one that’s for a very, very niche market. The concept of resource management blending into Doom gameplay is interesting. Unfortunately, the execution just doesn’t work.
While Exit the Gungeon may be incredibly punishing, it may also be more inviting to new players than Enter has ever been. Returning fans, on the other hand, will have a grasp of the base mechanics, but will be far from masters of the new form of gameplay, making Exit inviting to everyone who’s a fan of the genre and style.
All in all, Langrisser I & II is a wonderful remake, giving not only a new era of fans, but a whole new demographic of fans access to a style of game that has finally found a solid following outside of Japan. Between the two games, following the story and doing your best not to lose characters, you can expect 60-70 hours of non stop, tactical turn-based RPG that will feel like games you may already be familiar with, but will require much more thought than ever needed before.