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Considering how bad its predecessors were, this game is easily the best in the trilogy so far, and a clear indication Eden Games has taken fan feedback seriously. It is obviously hampered by the Switch 2’s lack of analog triggers (and it’s not Gamecube controller compatible), but its physics are decent, its responsiveness is good enough, and its framerate is excellent. It does everything it needs to do, it gets the job done in a decent enough state.
The amount of enjoyment you’ll get from Poker Night at the Inventory depends heavily on both your love of poker and knowledge of these relics from another time.
PARANORMASIGHT: The Mermaid’s Curse is a wonderful follow-up to the The Seven Mysteries of Honjo. You won’t need to have played the first game to understand this one, but there are a few references to characters and events from that game that will give fans of the first an extra layer of appreciation. The pacing is can be rough, especially during the opening hour or so, but beyond that is a game that has plenty of twists, turns, and thought-provoking themes.
Resident Evil Requiem might not be my absolute favourite entry in the franchise, but it gets really damn close. It’s easily one of the most ambitious games in the series to date, somehow balancing two completely different gameplay styles while still delivering some of the most thrilling scares I’ve had in a horror game. Then it shifts gears into full-blown, over-the-top action, backed by a ridiculously compelling story.
Scott Pilgrim EX is so smooth, so fluid, and so easy to get into that you forget about everything else the moment you and your friends are in the mix, brawling and riffing and doing everything under the sun and space together. It’s seamless in loads between areas, the cohesion is top notch for areas and monsters, the loot drops are generous so you can keep buying health and equipment and my kids, who haven’t consumed any Scott Pilgrim media, were full on board from the drop.
It’s been nearly ten years, but Resident Evil 7 hasn’t aged a day. Its brand new Switch 2 port not only showcases that its gameplay is still fresh and tense after all these years, but also showcases how well Nintendo’s portable can handle some of the more demanding games from the previous generation, with a handful of improvements to make it look as good as its current-gen counterparts.
If you even just LIKED Cult of the Lamb, whether you were interested in the actual “cult” part or not, Woolhaven is well worth diving back into the game for. New weapons, new enemies, new bosses, new cult members, and the GOAT cult leader.
While this doesn’t have as long of a tail as Infernax and other great modern NES inspired games, Prison City is a damn fun time with a solid soundtrack, excellent graphics and some truly fun gameplay. Developers who show what’s possible to pull off with the designs of old have a special place in my heart, and I really had a blast as the game got more and more bananas. There’s a great time to be held whether you’re slowly trudging through or actively trying to speedrun, and anyone who grew up loving Commando and Heavy Barrel will have a blast.
Unfortunately, despite me really wanting to like and recommend NORSE: Oath of Blood, it seemed to fight me at every turn. There is something here that I hope will eventually be great. Perhaps in a few more months, after a handful of patches, this can be something good, because the foundation is there. Combat is fun, and there is a nice variety of moves and combinations with the attacks. While I would like a bit more freedom with the base building, I can see how a more streamlined version would appeal to some. However, none of this can shine in the state it is currently in.
Saying that Tokyo Xtreme Racer feels like I’m playing a niche, mid-tier title from the PS2 era is not a point of criticism in this case. Even if it’s not aiming for the same kind of realism and impressive scopes seen in more recent racing gaming franchises, I can easily say there is nothing else like it out in the market. It perfectly oozes the easygoing vibes from that era of consoles without the graphical or resolution limitations from the period.
My verdict for this re-release of City Hunter is similar to pretty much any other subpar licensed game I have ever tested. If you’re a fan of the source material, as niche as it might be nowadays, you might enjoy it for a few minutes, as this is the only City Hunter game that has ever been developed and released. If you’re not part of this very specific demographic, then there’s nothing about this game that will either make you enjoy it, or turn you into a fan of the manga.
Reigns: The Witcher is superbly well-written, and masterfully integrated into the world and lore of Andrzej Sapkowski and CD Projekt Red’s works. It doesn’t feel like a cheap cashgrab. On the contrary, you can clearly see that Devolver, CDPR and Nerial worked together in order to come up with an engaging random story simulator that feels right at home in this world full of liars, deceivers, and terrible outcomes for everyone.
Revolgear Zero is the quintessential example of game feel being the most important aspect of an interactive piece of software: it doesn’t innovate in terms of visuals, sound, or controls, but knows how to appease players with how powerful your weapons are, and with the sheer insane amount of rewards you acquire whenever you defeat hordes of enemy ships or a giant boss.
Rayman: 30th Anniversary Edition is an odd collection to talk about. On one hand, I was shocked at how well its visuals have aged, and I love how the addition of a rewind feature makes these once-frustrating games a lot more bearable to deal with. I also love the fact this absolute classic of a game is now preserved to posterity. But I also expected more from it. In terms of side content, the only neat inclusion worth speaking of is the 1992 SNES prototype. No interviews, no extras, no art galleries, no nothing.
Romeo is a Dead Man is a weird, wacky, and insane work of art in all the right ways. Where it lacks in combat depth and enemy variety it more than makes up with a plethora of other gameplay ideas and a hilarious and fun Bastard system. With the constant visual treats and new ideas it constantly threw at me, as well as a time and space jumping story with an interesting twist on Romeo and Juliet, it kept me hooked to the very end.
The Rumble Fish 2 is a fun fighting game that will definitely click with the old school crowd. It is niche, it is weird, and it feels great to actually play. Once you start running sets with someone, it is hard to complain because the combat really does carry it. That said, the DLC still feels a bit cheeky, and the whole package comes off as pretty dated. It might have made more sense to bundle both games together as a collection and throw in some extra bonuses to really make it worth diving into. As it stands, this Switch 2 port is a fun but pretty barebones experience.
Jaws: Retro Edition does exactly what you’d expect it to do and more. You’ve got the original Jaws NES game, and then a version that is superior in every way for someone who doesn’t have neural roots in playing it as a child.
The overall effect is just…mediocre to poor. This would have been better remaining as a DS memory.
God of War: Sons of Sparta is a very interesting prologue to the series as a whole, and a welcome return to the franchise’s original Greek setting, but as a metroidvania… I mean, it’s good, but it’s nothing I haven’t seen and played dozens of times before, especially in a post-Silksong and Prince of Persia: The Lost Crown world.
There’s probably going to be weeks, if not months, of fans running numbers, dissecting builds and figuring out the best way to succeed, and that will be exciting to unpack…once it’s done. In the meantime, dedicated players who really enjoy SRPG combat with a massive dose of oddball aesthetic will find something truly unique and engaging with Mewgenics. It’s got plenty to experience, so don’t dismiss it right away. But please note that it is a learning process, and, if you don’t get it immediately, it might take all nine of your lives.