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Despite not being particular difficult or outright scary, Alien: Rogue Incursion Evolved Edition nails its premise, being a tense, engaging and atmospheric game. It’s the perfect balance between true claustrophobic survival horror (like Isolation was) and outright action-packed shooter (like how Colonial Marines should have been). It’s pretty fun and completely playable on PC, but if you’re given the opportunity to play it in a virtual reality headset, then absolutely play it in VR.
Simon the Sorcerer Origins is such a brilliant revival of the series. Letting it be a prequel, letting things exist with you knowing them and the cast pretending they don’t was an excellent move. It’s got plenty of puzzle complexity, a lot of fun achievements to discover and some amazing extras where you can see the conception of the character designs and motifs.
It could have easily been marketed as a brand new IP set in Purgatory; it would have still been generic, the typical game to be released on Gamepass and enjoyed for a month, but it wouldn’t have felt like an attempt to cash in on a dormant franchise’s nostalgic appeal despite having nothing to do with it.
I wish I could say that there was a saving grace with the music. I absolutely love a good video game soundtrack, and prefer a game with an OST over licensed tracks for the most part. The OST to Storm Lancers isn’t particularly bad, but it’s not memorable. I suppose that fits in perfectly with the rest of the game though, below average, and forgettable. What a shame, this had so much potential to be a cult classic, but instead, just fell slat on its face at the first platforming section.
With so many chefs involved (Supramonks, Dotemu, Guard Crush Games) I am pleasantly surprised by how tight and succinct the gameplay is. You can absolutely get lost in a delight of combos, spellwork, and tossable things, and you get better each and every time. The production is top notch, the characters are unique and the lore – as difficult as it can be to glean – is fascinating. Dotemu has made themselves known for their beat-em-ups, and Absolum takes the formula to a new, fantastic level.
Tormented Souls 2 doesn’t strive to do anything new because it doesn’t need to. It takes the original game and improves on it in just about every way possible.
As a game itself, Chicken Run: Eggstraction is fine, completely competent, even if it’s not the most fantastic stealth title in the world. But when you combine its simple but effective gameplay loop (which can also be enjoyed with a friend in local co-op) with some jaw-dropping cutscenes, excellent voice acting, and some lovely British dry wit, you get a game that will rarely make you feel bored.
It’s just an underwhelming cash grab. By featuring dated visuals, unresponsive controls, and barely any connection to its source material whatsoever, there is no way I can recommend this console version of Fast & Furious: Arcade Edition to anyone, even die-hard fans of the franchise.
Ball x Pit is what I love the most about Devolver Digital’s curation: scouting and publishing ideas that sound completely chaotic and nonsensical, only for them to end up working so much better than anyone could have ever predicted. The combination of bullet hell shooters, block puzzles, city management, and traditional roguelike elements are all seemingly random ingredients that work incredibly well together, resulting in one of the most addictive roguelite gameplay loops in recent memory.
Is This Seat Taken? is a pretty neat little puzzle game that takes a bit of time to finish, but doesn’t overstay its welcome. There is a story if you’re into that, but it is a fairly shallow one just to fill out space while you’re in between sections of puzzles. It’s a great game to pick up and play between doing other things or when you only have a few minutes to spare, and a fairly short game all together.
Annoying visual issues aside, which I hope can be patched with a future update, I had a great time playing Persona 3 Reload on the Switch 2. It’s an odd case of a Persona game where the gameplay kicks off right away, but the plot takes a while to show up. Once it does, you’re in for a ride.
Dreams of Another is a surreal sensation of mixing creation through destruction and conversation through solitude. You come away with things on your mind, and often forget what your intent was other than to simply “understand.” This has the panache and the flair of a title that will glitter brightly for those who pick it up, and could be enjoyed by people who aren’t traditionally gamers or into shooters specifically.
Clover Pit can hook you and keep you there, but so can a bear trap, and I wouldn’t recommend stepping in one to spend an afternoon. There might be some balancing in the future that’ll make it more worthwhile, but, for now, it becomes a Skinner Box of pain that fills you with hope and dashes it just as quickly.
There are quite a few anomaly-finding games out there, but The Cabin Factory has a few unique twists that help to set it apart from the rest. The story is nothing to write home about, but let’s be honest, that’s not what most people are going to care about. What’s important is that the game is fun, easy to play, and delivers on some satisfying scares. It’s a short game, taking about an hour or so to see everything it has to offer, but for its low three dollar price tag, it’s well worth checking out.
Pac-Man World 2: Re-Pac won’t be anyone’s brand new favorite game, but I seriously can’t find anything egregious to say about it. It’s a really competent remake of a fun but unpolished gem from back in the day. So when you fix its issues, beef up its visuals, and add in just a bit more content, what you have here is exactly that: a gem.
In theory, doing a thorough explanation of Nicktoons & The Dice of Destiny‘s features, gameplay and presentation might not sound like the most exciting thing in the world. But this is a clear case of a game that is a lot more interesting and fun than the actual sum of its parts, thanks to its irresistible charm.
It just made me smile and feel good about myself while playing, with its adorable presentation, great sound design, and easygoing gameplay. I have to take into account that this is, first and foremost, a family game: it’s meant for kids, and for parents to play alongside their children. In no moment did it feel challenging or complex, and to be honest, that’s totally fine. It never felt condescending, either.
Digimon Story: Time Stranger is everything I wanted from a higher-budgeted sequel to the criminally underrated and overlooked Cyber Sleuth. By upping the ante in terms of plot, length, stakes, visuals, and even gameplay, what we have here is more than a high-quality licensed manga game. This is easily one of the best JRPGs I’ve played in a while. Without a doubt, the best monster collecting JRPG with “Mon” in its name you can grab right now. Take notes, Game Freak.
Spindle has heart in a bare ribcage, and it beats for the player as well as the NPCs. Take a chance, breath deeply, and remember: you’re already dead. You’ve got all the time in the world.
I wish I could say more good things about Söldner-X: Himmelsstürmer, but the fact is that it’s an arcade style shmup with a good amount of replay as long as you get into the vibe and potentially the storyline. If you bounce off that, you’ll never let the game hook you in a solid way. But if you’re ready to put your critical thinking skills on pause and not consider a lot of what’s happening in terms of story (really? Only a bounty hunter was available?), then you have some awesome graphics, fun blasting and a killer soundtrack to round out a really solid package from EastAsiaSoft.