It’s a dark tale about a broken man and a total disregard for everything that goes into a player’s time and money. If you’re properly gelded against cynicism, you might enjoy the graphics, soundtrack and some of the better combat moments. Otherwise, you’re stuck in the same paradox as Thorn: unable to admit that it’s all been a lie.
Mario + Rabbids: Sparks of Hope is the gift that keeps on giving. Its predecessor was excellent, but left a lot of room for improvements. Ubisoft took that as a foundation and made Sparks of Hope bigger, prettier, funnier… in summary, it’s better in every single conceivable way.
At its heart, Scorn is a puzzle game with a clear design and structure that knew exactly what it wants to achieve and in that aspect it achieved it perfectly. It’s not a game that will please everyone, but these are the type of art games I enjoy. The weaving of the art design and puzzles is so cohesive that I could truly believe these could be part of some living alien world. Combat does drag the experience down quite a bit from the controls to the enemies, but if you’re looking for a macabre puzzle game, there aren’t many games that do it this well.
This isn’t just some Space Marine cashgrab designed to milk money from desperate 40k fans. It’s a legitimately well-crafted game that should do a lot to improve the general opinion of Warhammer games. Sadly though, it suffers from technical issues that bring down the experience. Still though, in my opinion, the base game experience is still more than worth it.
This is a fully formed digital release on the most profitable console on the planet at this time. It has nothing for no one, and I’m just sad that someone probably will play this in an attempt to make life a bit better. Bad news, mate: this fish is dead in the water.
Undetected is not amazing, but it is a surprising game in the best of ways. If you are a fan of the old-school Metal Gear Solid games and are tired of replaying Snake Eater for the millionth time, then it would be worth checking this game out. It’s a well-designed stealth action game, and impressive for what’s probably very low-budgeted, but it’s not perfect and it does lose steam in its second half.
Despite its shortcomings, The Darkest Tales is still a (mostly) fun time. I adore its concept of a fairy tale world being taken over by an evil entity that perverts it into something horrific. Most of the level designs were incredibly creative and well varied, with the only one I didn’t care for because there was hardly anything to see. The voice acting and musical score were all solid, and helped to create an unhinged world to explore. Unfortunately the platforming (particularly because of the unreliable double jump) holds The Darkest Tales back from being truly great.
It fails as a challenging first-person shooter, it fails as a comedic game (using LOLZ in your dialogue doesn’t make you funny), and it fails, to a lesser degree, as a retro homage to the Nintendo 64 era. There is a good chance you have never heard of it prior to this review, and sadly, I think it’s best if you keep unaware of it. It’s no offensively bad, but I cannot think of a single redeeming factor. Not even the inclusion of capybaras… for the “LOLZ”.
Bonelab lays the foundation for the future of VR gaming. It is an immersive playground experience that highlights some of the best aspects of this burgeoning technology. Unfortunately, it also brings out some of its worst elements, namely nausea and a pitiful amount, and it’s just that, a foundation for more content down the line. I expect Bonelab to have an incredibly fleshed-out future with updates and mod support, but that’s not its present state, and there’s absolutely no guarantee that it will receive said expected amount of support later down the line. It’s an incredibly tough game to recommend in its current state, sadly enough.
Nitro Kid has potential, but there’s a key factor missing that keeps it from just popping on the screen. The Codex is hilarious and I want to read more, the boss variety is interesting and the concept isn’t bad at all: I like the animation from rescuing the Nitro Kids and from certain enemy attacks. But the repetition and the need to basically luck into a strong route build keep it from being something I want to come back and play again. In a gaming ecosphere that is currently flooded with roguelite deckbuilders, Nitro Kid is barely able to tread water.
I’m really glad that A Plague Tale: Requiem managed to overcome the burden of sequelitis and shine as a worthy successor to the fantastic Innocence. Sure, its predecessor was a bit more impactful due to it just dropping from out of nowhere, but Requiem manages to exist alongside it by amping up the tension and psychological aspects of its story.
Overwatch 2 isn’t the grand reinvention that many believed it was going to be. It’s still Overwatch, for the better or for the worse. However, in my opinion, it is still by far the best multiplayer shooter out there right now and its core mechanics never seem to get old. It’s just a big shame a solid core is being massively let down by an aggressive monetisation system and lack of gameplay rewards.
While it can be short, this is a title that can and should be experienced at least once, which is why I’m glad the original is still widely available for free. If you just want to see what the fuss is about, it’s simple enough to find it online. However, if you find yourself enjoying the punishing, gruesome tale being told here, I encourage you to support Fummy’s work and pick up The Witch’s House MV as a way of saying thank you, and to see a brand new facet for this sincerely horrifying game.
PGA Tour 2K23 is unfortunately just another iteration and not the evolution I was hoping it would be. Most of the changes to MyCareer seem to be a step back or even sideways, to where I was hoping it would go. The addition of extra pros and courses is fantastic, but still seems lacking compared to 2K’s other sports games. There is still a ton of growth to be had for this golf series, but if you still have 2K21, there isn’t really a need to upgrade unless you really want to play as a professional player and not just your career player.
Cheapness and slight amount of jank aside, Star Trek Prodigy: Supernova is actually a pretty decent game. It does what no other game has done so far, for some weird reason: it takes the core gameplay loop from the Lego games in order to create an easy-going action adventure for a younger demographic. It has everything needed to please fans of the show: an original story tied to the series’ canon, decent controls, and the show’s cast all reprising their roles, Captain Janeway included.
I didn’t expect to enjoy Lost Eidolons nearly as much as I did. I’d assumed it would be just another one-note SRPG set in another generic high fantasy world. The Fire Emblem similarities would be skin deep, and nowhere near as high quality. However, I was delighted to be wrong as this game over delivered on every level. Impressive presentation, simple yet deep combat, and there’s plenty of variety in progression and customization. And while the story’s long in the teeth and the reliance on visual novel style dialogue sequences may not be for everyone, fans of the genre will be right at home.
I cannot believe I was actually excited for Nickelodeon Kart Racers 3. Honestly, I legitimately had high hopes for it. I thought that fan feedback and the resources offered by next-gen machines would let its developers craft a serious competitor to Mario Kart. Man, how disappointed I am. Nickelodeon Kart Racers 3 is worse than its predecessor in almost every single conceivable way. This game is in dire need of going back to development in order to be properly finished. It is, so far, the worst performing game I’ve played in a next-gen console, and possibly the most disappointing release of 2022.
Unusual Findings is an amusing adventure full of quirky characters, interesting locations, and unexpected moments. The story might tread familiar ground, but it’s so charming and zany that it doesn’t really matter. The puzzles are fun and the characters are endearing. Plus, there are multiple endings and ways to overcome obstacles, so there’s quite a bit of replayability.
I commend Dakar Desert Rally for being a lot more polished and accessible than its predecessor, but it’s still a hard game to sell to a wide audience. Don’t worry, the game itself is actually pretty good, despite its technical issues, but it is a very niche rallying game that pales in comparison to its vast amount of competitors when you put them side by side. Maybe a follow-up will add a quick play mode and fix its technical issues. As it stands, it’s janky and still brutal towards newcomers, but it’s a step in the right direction for the series.
There are elements in We Are OFK that other narrative-driven games should take a look at. At the same time, feeling like your decisions don’t matter is a bit of a turn off. The story in here is great, it’s relatable, all thanks to a great cast of characters. It’s also refreshing to witness a tale of people coping with anxiety and stress, giving us an opportunity, an inside look on how others also struggling with these issues actually feel on the inside. All in all, I feel like it’s an important story to be told, and hopefully it helps people see they’re not alone.