Jordan Hawes
There is so much to unlock and it’s all meaningful things that will change how each expedition plays out. That “carrot on a stick” roguelike gameplay is done perfectly here, paired with the D&D type tabletop gameplay. If I had one thing that would have made this better, it would be some player involved combat if chosen. You can’t even choose which enemy to attack first. This could have added to some fun factor and strategy in fights.
You can blow through this whole game in a couple hours and there is no reason to go back. In fact, you can platinum this game by level seven of world one.
PUSS! is a lot of flash, but little substance. The visuals are a treat for the eyes and it will leave you bewildered and talking about it. Unfortunately, once the the shock of the ridiculous visuals wears off, you’re left with a pretty basic game. A basic game that doesn’t even play all that well on the Nintendo Switch platform.
I absolutely loved Blue Fire and think it is an amazing indie title worth your time. From its clear inspirations from the greats and its way of incorporating those action, adventure, RPG, and platforming elements into one game is fantastic. However, it does suffer that unpolished feeling of an indie.
I was really hoping to be impressed with Medal of Honor: Above and Beyond, but it unfortunately actively tried to ruin itself. It’s not poorly made, or glitchy, or unplayable, it’s just unbelievably mediocre. In fact, the best thing about the game is the real life documentary in it that interviews real vets.
Unto the End is a clear labor of love from 2 Ton Studios and they created something great here. The mix of different styles and systems paired with the unforgiving nature is refreshing.
There is an enjoyable aerial combat game here with a unique story and setting, but the grind and monotonous mission structures hamper it.
Budget Cuts does a good job keeping you intrigued throughout its very short run time. There is definitely a fun gameplay hook of sneaking through offices and solving puzzles. Unfortunately, the adversaries are easily fooled and puzzles are a bit too simple.
The fact this was accomplished form a single person is enough to be impressed by. As a tech demo, this is spectacular, however, this is being sold as a game for $8 on the MS store, and it is not worth the asking price. Playing this did get me more interested for the upcoming Bright Memory Infinite, but be aware that you’re paying for a 30 minute teaser.
The Walking Dead Onslaught is not the type of licensed game that ended up surprising me. Nor was it so bad that it ended up being an endearing cheesy experience I could laugh at and have fun with. Unfortunately, it’s an uninspired title that even lacks the depth of its fellow The Walking Dead VR games.