- Metal Gear Solid 3: Snake Eater
- Ori and the Will of the Wisps
- Resident Evil 2
Pathfinder Kingmaker isn’t for everyone, and that shows. The complex and deep RPG mechanics mimic those of pen and paper RPGs of old, and the lack of meaningful direction the game gives new players can be off-putting. But if you are familiar with the genre or are willing to put in the time to truly learn this game, it can be an exciting and rewarding experience. Just bear in mind that it’s hard to recommend to console players in its current state.
Control’s AWE Expansion doesn’t do much to innovate, but it doesn’t need to. It continues building on the already strong combat encounters of the original game whilst adding a small twist on that. The main draw is with the brilliantly crafted story that brings Alan Wake into the Control universe.
If you didn’t care much for the original Deadly Premonition game, A Blessing in Disguise won’t convince you of the contrary. The dull combat, absymal framerate, and repetitive level design are blatant issues that truly bring the experience down. However, if you are a fan of the original, the same engaging (yet stupid) story and wacky characters might make it a worthwhile endeavour.
Othercide is one of the most enjoyable games I’ve played this year so far. Despite the slightly repetitive map and mission design, the addictive core gameplay loop, harsh but impactful instances of decision making, good soundtrack and strong visual aesthetics featured in here just keep me coming back for more.
Hellpoint is a Souls-like game that is actually really close to being good. The black hole mechanic was a noble attempt at adding something unique to this subgenre of games, but it’s not enough to make up for the uninspired level design, framerate issues, boring story and dull combat.
I have some conflicted feelings about Maid of Sker. The giant Resident Evil-esque hotel setting provides an entertaining and exciting place to explore. But the game ended up being lacklustre in other aspects, namely its predictable story, undercooked stealth mechanics and overabundance of jump scares.
As a whole, Death Stranding is an extremely captivating yet polarising experience. It’s an ambitious title that dares to do something different in a sea of safe bets and genre clones, and for the most part, it actually does succeed. However, those minor annoyances and long stretches where nothing happens can bring the experience down a notch for some players.
Demon’s Tier + at its best is a decent enough twin stick roguelike to play, as it performs well enough, but doesn’t add anything new to the genre. Its overly repetitive gameplay, uninspired level designs, and lack of interesting mechanics makes it one I’m not going to return to.
Invisible Inc. is one of my favourite stealth games in recent years. Its smart and unique blending of multiple genres provide a fun and challenging gameplay experience I would recommend to anyone. If you’re a fan of stealth, rogue-likes, and tactical turn-based combat, you can’t let Invisible, Inc. pass you by.