Kyle Nicol
- Metal Gear Solid 3: Snake Eater
- Ori and the Will of the Wisps
- Resident Evil 2
Skull and Bones isn’t the absolute shipwreck that many expected it to be. However, after such a long period of time waiting for this come out, never truly knowing whether or not Ubisoft had actually cancelled it, it’s hard not to be disappointed with this corporate and generic end result. This is a shallow, empty, lifeless experience, where its admittedly solid core gameplay cannot carry the rest of its disappointing elements on its own. There is still some fun to be had, sure, but this isn’t worth the current pricetag, especially with other, much better pirate-themed games available in basically every modern system you can imagine.
Phantom Abyss is an interesting temple runner game that provides fast paced platformer gameplay and an ever escalating level of traps as you move from biome to biome. Despite having interesting ideas that should have spoken to me and my tastes, I didn’t find myself hooked into the game as much as I thought I would. Nothing about it, from its online systems to some of its later levels, did enough to make it worthwhile.
Let me clarify that, whilst Silent Hill: The Short Message wasn’t exactly the kind of game we were all waiting for, it’s not entirely that bad. It’s a mixed bag of a horror experience, with a story which tried to deal with some heavy personal themes (not exactly new ground for the series, mind you), only to fall short in its execution. Regardless, it’s still worth giving a shot. There is stuff to like in here, and let me reiterate the fact that it’s free, and brief. It’s not particularly a risky investment.
Momodora: Moonlit Farewell kicks off the year with a great metroidvania title. The fantastic level design and art style make it easy to recommend to fans of the genre, despite some shortcomings. It provides a fantastic entry point for franchise newcomers, and what I’m confident in saying is a great sendoff for long time fans. Anyone looking for a solid metroidvania will have a good time here.
The Finals is one of the most interesting PvP shooters in a long time. A truly unique and refreshingly simple concept that worked out for the better. It is fast paced without being annoying and puts solid teamwork at the forefront of its main game mode. Although there is a lack of content and balance isn’t perfect, The Finals is well worth trying.
Anthology of Fear is one of the most mind-numbing and unremarkable horror games that I’ve played this year. It’s nothing more than a walking simulator, with very few actual moments of tension or effective scares. Not to mention a story that only serves to frustrate and confuse. There are so many better choices out there, so I recommend steering clear of this one.
Thief Simulator 2 is not a bad game, per se. Far from it in fact, with its engaging central premise and core ideas giving a satisfying stealth experience that we don’t see often. However, everything feels surface level and just a little too janky. It reuses way too much of the original and doesn’t making any significant improvements where it was really needed. But there is still some fun to be had with it, if you’re looking for a basic stealth experience.
You Will Die Here Tonight is a fascinating twist on the survival horror genre, taking inspiration from one of the most niche games in the Resident Evil franchise: Gaiden. It has fantastic level designs and almost no hand-holding whatsoever. However, not all these ideas work, leaving You Will Die Here Tonight with a fun, but not entirely solid, spin on the retro horror genre.
Phantom Liberty is a bittersweet ending for Cyberpunk 2077. It’s culmination of all the efforts made to make the game something special. A stellar expansion that dramatically improves on the base experience, whilst delivering an epic spy-thriller storyline.
The Invincible lacks imagination in its gameplay, which is pretty much walking in a straight line, and fails to capture any potentially interesting mechanics. However, The Invincible‘s compelling narrative, strong themes, and great characters make this an experience well worth playing. If you are a fan of science fiction, this is a must-play, assuming you can get past the lacklustre gameplay.
The thirteen-year wait for Alan Wake 2 has been one surrounded by a lot of worry that it wouldn’t live up to the hype or lofty expectations. It is an occasionally uneven experience, but thankfully that doesn’t detract from the overall experience too much. Alan Wake 2 has been well worth the wait and is an absolute must-play.
The Talos Principle 2 is something of a rarity in the gaming space. An extremely high-quality puzzle game that has a deeper meaning within its story, and interactions that make you think in more ways than one. This is on top of its breathtaking visuals, courtesy of the brand new iteration of the Unreal Engine. I cannot recommend it enough to any fans of puzzle games. The Talos Principle 2 is an absolute must-play.
Ghostrunner 2 is an utterly exhilarating and constantly exciting experience. It is bigger and more ambitious than its predecessor, but that doesn’t mean it is always better than it. It has a few issues here and there, not to mention the fact that some of its additions and overall changes to the formula won’t exactly click with everyone. With that being said, it is still an excellent game.
Resident Evil 4: Separate Ways does everything a smaller DLC should be doing. It expands the story in an interesting way, whilst delivering the same high-quality cinematics and gameplay. There are some reused assets for sure, but they are used in such a creative and interesting way that it’s not a detriment to the experience.
Lies of P is a very interesting game in the sense that it succeeds at emulating the look, feel and gameplay of From Software’s Souls games, most notably (and obviously) Bloodborne, but a handful of issues hamper it from reaching its full potential. It has some neat combat and RPG elements, as well as a fascinating world to explore, but it is also a bit too formulaic.
Payday 3 is a huge step up from the core mechanics of the Payday franchise. The updated gunplay and casing mechanics all come together for a gameplay experience that, as a whole, just feels better. However, it falters at just about everything else. The game is really light on content, progression has been ruined, and the rampant server issues are unacceptable, with the game refusing to work properly even if you want to play by yourself.
If like me, you have been itching for another Splinter Cell, then No Sun to Worship will scratch that itch. The unforgiving slow-paced stealth gameplay is worth experiencing, however, its short playtime left me wanting so much more. There’s a solid foundation here that could easily be expanded upon. I look forward to seeing more projects from Antonio Freyre in the future!
Bridge Curse: Road to Salvation is a competent horror title that won’t be for everyone. It’s not traditionally scary, but the engaging premise and structure make it worth seeing. There are quite a few rough edges, but the strong central mystery to unravel makes it worthwhile.
Daymare 1994: Sandcastle is a step up from the original game and shows that the franchise does have the potential to grow. However, what we have here is a game that is messy; the story was laughably bad and the gameplay whilst improved, it just still isn’t there yet. Maybe with a third entry, Daymare can find its place, which I am very much hoping for.
Armored Core VI: Fires of Rubicon is my introduction to the series, and I’m thoroughly impressed. FromSoft has delivered an ultra-fast-paced and challenging mech combat game. The deep customisation, great replay value, and level design will keep me coming back for more. If you love FromSoft games and like action-packed mech gameplay, then Armored Core VI: Fires of Rubicon is a must-play.