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I think that the best thing I can say about Parking Garage Rally Circuit is that I wish this was actually available on the Saturn, as it’s an absolutely phenomenal retro achievement. As cliché as it might sound, it is a perfect recreation of a Saturn game, from its visuals to its simple physics and scope. It plays well, even if it’s a bit too hard at times. It might lack some polish in some aspects, but it more than makes up for it in terms of charm.
It may have taken nearly three years for the port to be released, but it’s basically the same game as the PS5 version, if you’re a Series X owner. For Series S owners, there may be one or two setbacks, such as the framerate cap, but the game is still beautiful and very much enjoyable. The final verdict is simple: Kena has issues, but it’s still one of the most fascinating indies released over the past few years. I fully encourage you to give it a go, if you still haven’t at this point.
All in all, Victory Heat Rally suffers from a handful of issues, but what really matters is that it is a really fun and easygoing arcade racer. It’s not exactly meant to make you think very hard: just pick a course, pick a racer, and have at it with its intuitive drifting controls and adorable graphics. There isn’t too much of a reason to continue playing after the career mode is done, but it’s worth a shot regardless, especially if you can play it on the Switch or a device like the Steam Deck.
Still, it’s an engaging and interesting play. One Last Breath will test your reflexes and your fortitude, and potentially your own constitution for bearing the weight of guilt. This unapologetic and direct accusation of the pollution that plagues this world may not have a solution, but it certainly has a memorable presentation, and it compels me to keep playing all the way to the bittersweet end. Give an indie title a chance to hit you in the heart instead of your mind. While the horror titles of the year slowly roll out, why not take a moment to pick up something that may scare you in a different way?
I’m not going to say that the re-release of Backyard Baseball ’97 is a game-changing moment for baseball titles, with MLB The Show still being equally accessible and enjoyable, but I’m glad this exists, and it’s so readily available on Steam. It’s a charming and nostalgic reminder to specific era of kid-centric PC gaming, when titles featured long and high-quality spritework and animations, and were filled to the brim with fun dialogue and simple controls. I guess you had to be there, but well… I was. So I’m glad I’m now able to revisit some of Humongous’ more “gamey” games in an easier manner.
If the game were a bit shorter, and more focused on what it really wanted to be, I feel it would have been a lot more enjoyable. As such, I can only truly suggest picking it up if you want to enjoy a gauntlet of puzzles, without ever wanting to care about why you’re doing that, and what are these puzzles leading you towards.
Byte The Bullet is a game with a neat premise but shoddy-at-best execution. For every interesting idea, such as the premise, retro levels, or level completion fanfare, there was something else either hindering it or just making me feel fed up with the game as a whole, such as the wonky platforming, unfunny references, or unfair level of difficulty. I won’t deny that the game gets a lot more manageable and interesting the more you play it, but in order to fully enjoy it, you need to deal with a ton of jank at first. Whether you’ll have the patience to muster through it is up to you.
It keeps calling me back and and I keep going, so something is going right in the design. While I personally feel there’s a lack of long term game investment, not every title needs to consume your waking existence: sometimes a game can just be fun and done.
Considering the mature sense of humor and somewhat obscure references, the simplistic gameplay loop and premise don’t fit at all with its “charming” Lego-esque vibes. There are so many sections that miss the mark, and this game relies fully on the series names and characters that are in it. Some of them might be neat, but rarely do they feel like a reason for you to even consider picking the game up. Add in game breaking bugs, softlocks and more, and there’s basically no reason to give Funko Fusion a go, even for an ironic playthrough.
Dead Rising Deluxe Remaster is a very interesting remaster, keeping the same core gameplay whilst deploying vastly better tech that allows a much greater level of detail. It’s not perfect, and I would have liked to see a few more changes to Franks’s adventure, but as the title suggests, this is still nothing more than a remaster, with not that huge of a budget. Regardless, this is a great addition to the series, and perfect for newcomers. Hopefully, this leads to some bigger Dead Rising projects at some point.
This isn’t a game devoid of issues. The loading times are a bit rough, and, as previously mentioned, football and basketball feature some confusing controls. That doesn’t make Looney Tunes: Wacky World of Sports any less entertaining. I never thought I’d enjoy this game so much, but it simply nails where it needs to. It’s a pretty charming collection of really fun sports titles, with neat visuals, intuitive controls, and a lot of content. It’s an ACME-sponsored product you can actually trust.
Even if it doesn’t feel right as a timed PC exclusive, G.I. Joe: Wrath of Cobra is certainly one of the most impressive licensed titles to be released in a while. A fast-paced and responsive beat ’em up oozing charm and replayability, it will not only please people who grew up watching the cartoon, but anyone willing to spend an hour or two playing a traditional, but highly competent multiplayer brawler. I just hope the developers and publisher announce a handful of console ports soon enough.
When I mentioned that Mouthwashing may be one of the weirdest things I’ve played in a while, I definitely did not meant it in a bad way. Its bizarrely unique structure pushes what would have otherwise been a bog standard horror title to a next level of unsettling. The plot is wild, the scares are effective, and the weird presentation just kept me on edge. It’s not perfect by any means, with the gameplay feeling bland and some attempts to mix things up falling flat, but I had a pretty good time with it.
You won’t end up ripping out your hair with Super Meat Boy-style anguish or develop blisters from Super Mario Wonder moments of precision, but you will have a long-form romp of fun with Crossy Road Castle. If you have family and friends locally or afar, you can all don your favorite silly accessory and head out for some superb platforming that asks you not to be the best, but simply try your best: this game’s got your back, your fellow players do, too, and it’s just so nice to feel like a game is happy you’re there. In truth, it makes me very, very happy as well.
I never quite got over busting myself down to the very easy difficulty, though it actually made the game both fun and attainable while still being shockingly hard. BZZZT takes no prisoners and you shouldn’t expect mercy if you plan to spend any time with this game whatsoever. If you like to bleed, strap in. If you don’t, you might want to find another robot with whom to party.
I don’t remember the last time a video game just made me smile from ear to ear, making me hope it could never end. In fact, this may be Astro Bot‘s biggest issue: it doesn’t last forever. I simply want more of it. Astro Bot is serotonin in digital form.
The presentation, the pixel art, the purposely sparse soundtrack and the compelling tale makes this a game that’s a step above the pulp nature of Bahnsen Knights, but certainly not the caliber of any Phoenix Wright adjacent games. You will be able to enjoy No Case Should Remain Unsolved and move on in a satisfied state of mind. You will not turn this into your new weekend obsession. But, like returning to The Devil in the White City, sometimes you’ll come back to see this tale through once more. After all, the details keep you locked in, and, at the end of the day, it’s always nice to see justice being served.
The Karate Kid: Street Rumble is just alright. There’s nothing terrible about it, and there’s nothing that makes it truly stand out. Even if its gameplay is floaty, it is so damn easy you won’t even care about it. It’s full of content related to the first three movies in the franchise, but it doesn’t properly follow the trilogy’s “from zero to hero” premise, making it feel less like a tie-in and more of a “what if” fanservicey fest than an accurate tie-in.
Warhammer 40,000: Space Marine 2 is one of the best games I’ve played in the past few years. A game that calls back to the glory days of Xbox 360 gaming, being nothing more than just an absolute blast to play. Even if it is a little light on content, its core gameplay loop was addicting enough to keep me busy for many hours, never making me ever hope to reach its very end. This is straight-up a must-play and an easy Game of the Year contender. Praise the Omnissiah!
Compared to the bucketload of shovelware we tackle every year, Leo: The Firefighter Cat is actually far from being one of worst releases of 2024. For a kid’s game, it’s not amazing, but I do think younger crowds can have some fun with it, at least for as long as their attention span allows them to. It might be simple, it might be completely devoid of challenge, but it’s a somewhat well-built (albeit massively forgettable) title, never feeling completely boring or even condescending.