Despite its flaws, I really enjoyed my time with Xuan-Yuan Sword 7. Being able to play a game set in ancient China was a breath of fresh air. There’s so much rich lore and mythology surrounding that culture, which has been largely underrepresented in the West.
It seems to be at odds with itself as to what kind of game it wants to be. There are calm moments of catharsis and reflection, but this is undercut by enemy encounters and poor flying mechanics. Even the brief sections where you are allowed to walk around are frustrating because Mei moves like she’s wading through honey. There’s an interesting concept in here, but it’s lost under the shortcomings of the rest of the gameplay. There’s simply nothing memorable about JETT: The Far Shore.
All of the twists you can see coming from a mile away. The deduction system is atrocious and offers nothing aside from an aggravating experience. On top of that, there’s absolutely no challenge, which makes playing it feel almost worthless, especially since you know how the story will end long before it actually does. I can’t believe I’m saying this, but if you’re looking for a Hercule Poirot game, you should play Agatha Christie: The ABC Murders instead. At least that game has fun puzzles and an actual level of challenge.
I’m fairly disappointed Blair Witch: VR Edition. Yes, it is definitely more immersive than Blair Witch, but a lot of that immersion is frequently broken by the horrendous pop-ins, clunky controls, and ridiculously short chapters. Regardless of playing it on hardware that is definitely showing its age, that still doesn’t stop the game from being boring most of the time.
I’ve been a fan of Myst my whole life. I was already impressed with realMyst released last year, but playing this version in VR is a whole different experience entirely. It looks better, sounds clearer, and plays smoother. If you’ve never played Myst before, then you need to check it out. If you have played Myst before, then you need to check it out in VR to experience it in a whole new way.
Dreamscaper is an amazing indie gem and is an easy recommendation for fans of roguelikes/lites. Much like with Hades, the combat is fun with an addictive gameplay loop, plus the fact that the story gets deeper and more is revealed as you play will keep you wanting to come back for more. Each time I dive in I have a hard time putting the game down.
I really enjoyed my time with Omno. I didn’t realize at first that it was a purely combat-free adventure when I started it, but the mild disappointment I felt from that revelation quickly disappeared as I got lost within its world’s secrets. It’s a mellow time, full of discovery and wonder.
Honestly, despite its flaws, I still enjoyed my time with Cris Tales. There are seeds of a fantastic game in here, but sadly none of them were able to fully blossom. I would really love to see a sequel where they expand upon what they’ve built already, because the idea of defeating your enemies using time magic along with other spells is wonderful. It lends itself to a lot of creative battles if explored in more depth.