Overall, Warhammer Age of Sigmar: Champions is not your typical card game. It adds some simple rotation changes that end up adding a thick layer of strategy to the entire gameplay design. All of this sits on top of neat and well thought through card designs and is driven by a solid difficulty arc that forces you to learn the ins/outs of the gameplay.
MLB The Show 19 shows that San Diego Studios isn't sitting on their butts doing nothing to improve the player experience. They are still making this game better and better each year. This year's game brings more refined game modes, a more engaged baseball experience, and it does enough to stay fresh. It isn't perfect, but it's damn near it.
Operation Nightfall is a welcomed addition to the Firewall Zero Hour family. It does bring more pros than cons but still needs a bit more love to truly get this on track to a perfect VR experience. It's getting there, especially if more updates like this are released.
Left Alive was not a fun game to play. It lacked personality, even though it wanted to be an MGS clone so bad. It lacked complication for a stealth game, as well as comfortable character movement and slow ramp-up of difficulty. I think if the devs could have had more time to smooth out these rough areas, then the game would have been decent, if not good.
The idea of a PSVR MOBA game seemed unnecessary, but Sunsoft executed it without a hitch with Dark Eclipse. They made a case for how to do MOBA correctly in VR, as well as how to make MOBA fun in the medium. If they can populate it with more players, then the experience would be even better. Otherwise, you're going to be getting a single-player experience that taunts you with the idea of multiplayer fun.
The SNK 40th Anniversary Collection had some classics in it, as well as some games that I have never seen before in my life. The addition of the extra content was brilliant and makes the collection worth your time. If you're an SNK fan or you just like old games, then add this to the list.
Overall, Ghost Giant has been a fun experience for the PSVR. The characters are endearing as the story, the VR is very engaging and engulfing, and the simplicity of the controls helps to keep focus on the fun and side-experiences you happen upon. There’s a lot to love about this title.
No Code takes sci-fi survival horror in a different direction using clever gameplay design and a powerfully uneasy story to drive the experience. It's not perfect for all gamers, but for those brave enough to stick with it, they will find some special.
Rage 2 is definitely a step up from the original, with a bigger world that feels a lot more desolate (in a good way). It has a variety of lands to explore, unique bosses to run into, and a bevy of leveling trees that will keep you motivated throughout the gameplay. What it needed and didn't get were a better story and less repetition. The game has grown, but it still has more than enough room to continue to grow.
HOB: The Definitive Edition made a good jump to the Nintendo Switch, a system that needs more than first-party titles to make it a legitimate contender late in this generation. HOB is a cornucopia of genres in one title that focuses heavily on action-RPG than puzzles, which means you will be moving and shaking more often than stopping and thinking. It is entertaining, engaging, motivating with its intentions, while slightly flawed in its design. It's definitely worth looking into, though, if you're looking for something to fall into without a huge commitment needed.
If you're looking for a solid experience that keeps going and motivates you to keep going through rewards and short missions, then you'll enjoy Defiance 2050. It's a solid title that does what is advertised. Just excuse those last generation cutscenes.
Out Run is another gem in the Sega Ages library. It emulates its arcade predecessor perfectly, and it feels tighter in the controls department. Beyond those, there's nothing else to offer, which is fine for a classic. You don't want to change what people love for the sake of updating.
Overall, The Sims 4: Get Famous is a fantastic expansion pack that brings a defined goal to Sims 4 gameplay. Working your way to the top through various gigs until you're a superstar is a beautiful rush. The amount of thought and steps you have to put into the process makes this expansion complicated, yet fun. It certainly still has that Sims 4 groundwork to the process, but the feeling of accomplishment, or failure, is a bit more defined in Get Famous.
Neverout is an interesting VR title turned into a Nintendo Switch experience that seems to be better suited to handle it. It's fun, it's challenging, and it can be a bit frustrating now and then, but it's still worth checking out, especially at the price point.
Right now, the modes are decent, especially for younger gamers out there, so they add some value to the titles, but they need a bit more to them, though, to really sell everyone on them.
World of Final Fantasy Maxima adds enough content, including mirages, and enough adorable personality to make it a possible purchase. Newcomers to the series might benefit off the Maxima upgrade in one package due to the overall body of work being new to them more than those that are merely upgrading.