Sam Stewart


27 games reviewed
66.4 average score
70 median score
22.2% of games recommended
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7.4 / 10.0 - Infested Planet
Mar 17, 2014

If you are a die hard RTS fan looking for a new challenge, Infested Planet's mutated hordes might be just what you are looking for. Everyone else be wary. Infested Planet is easy to pick up and play, but its alien army wants nothing more than to tear you apart.

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8 / 10.0 - NES Remix
Feb 6, 2014

NES Remix is a shameless appeal to nostalgia with a great premise and tons of fun, varied gameplay perfect for anyone who yearns for the 8-bit era.

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Feb 5, 2024

Luckily, the action is a compelling reason. The replayability of Go Mecha Ball comes purely from how much fun it is. A handful of ending scenes are available after multiple completions, but these cartoon-y, still images won't rank among the best games with multiple endings, and the first completion on max difficulty unlocks a unique upgrade. But these rewards don't amount to much. Nevertheless, players will likely pick up the game again and again because it just feels that good. Though imperfect,there's simply nothing quite like Go Mecha Ball out there, and it deserves to be experienced.

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Jun 7, 2023

Planet of Lana is a rare game. It's a clean, tight experience, that manages to tell a charming, if simple, story in its short runtime. The hand-drawn illustrations are truly works of great talent, bringing a gorgeous, nearly surreal ambiance to the design. Its puzzles and platforming may not be a lot to write home about, but there are a few diamonds in the rough that make the gameplay worthwhile. If anyone has even a passing interest in the puzzle-platform genre or simply wants to appreciate some art, they should play this game. Plus, since Planet of Lana is available on Game Pass, there's little reason not to check it out.

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Sep 19, 2022

Tinykin combines Pikmin-style action with intricate, vast and charming worlds.

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The Case of the Golden Idol's clever mysteries leave players feeling like Victorian super sleuths.

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Aug 30, 2022

Tackling tragedy in games is important, but doing it well requires empathy, awareness, and a deft hand. Hindsight takes an important story and makes it relevant and relatable by scaling down its narrative to a quiet, personal level. Hampered only slightly by a few design choices, its masterful blending of art, music, interactivity, and writing make it a subtle triumph and a story well worth being told.

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