All of WarioWare: Get It Together!'s characters can compete in every single one of its microgames. And while some characters have clear strengths and weaknesses, it's impressive to see how co-developers Nintendo and Intelligent Systems made tweaks to each microgame to ensure that characters like 9-Volt or 18-Volt can still stand a chance against their more mobile co-workers.
For Dark Souls veterans, Death’s Door provides a less stressful but moody journey through a new world that offers familiar gameplay from a new, top-down perspective. But for players who’ve never played a game like this, Death’s Door gradually leads you into the deep end.
Children are like sponges, eager to learn and soak up new knowledge to apply to the decades ahead of them. If you’re an adult who’s curious about how games work, Game Builder Garage is a fun, informative experience most of the time — but it’s one you may prefer to experience in short bursts, lest the slow-moving lessons force you to snap your Switch in two.
Shadowlands doesn’t do everything perfectly. The questing experience doesn’t feel as fluid in as previous expansions, and the quests aren’t as diverse. And it’s still too early to see how good the endgame content and updates will be. But even with the limited time I’m willing to put into Shadowlands, I’ll actually be able to play that endgame content as it comes out. And as my real life just gets more complicated the older I get, I couldn’t ask for a better shift in philosophy from my favorite MMO.
The best part about Beyond Light is that it looks and feels like a sequel without needing to start from scratch. A new power set like this isn’t something I expected to see out of an expansion. In that way, Beyond Light answers a question that’s given me serious doubts as a fan: how much can Bungie change Destiny 2 without moving to a new game entirely? For the first time, Beyond Light feels like Destiny 2 is truly putty in Bungie’s hands, rather than a titanic ship that takes eons to turn.
Try as I might, I cannot find fault in Hades. It’s even created a calm in me that no other similar game has. Loss isn’t a frustrating experience met with loud swear words and the sounds of scrambling feet made by my previously sleeping cats. Failure is just another step on a long adventure with one of my favorite games, years in the making and well-worth the wait.