Indivisible was a game that I would say that, at the end of the day, I enjoyed. There’s a mountain of charm residing in the young teenage body of Ajna and any time she opened her mouth to speak, I found myself laughing out loud. I really enjoyed the battle system as well as the beautifully animated world. Sadly, the issues I had with the game were still pretty big. The combat is fun but it will get dull quick with how ridiculously long fights are. The story is not exactly the most riveting either, but as the old saying goes “It’s not about the final destination but rather the friends you made along the way”.
Some games don’t really age too well, even after a touch up from the developers; Ni No Kuni: Wrath of the White Witch Remastered isn’t one of these – it’s a timeless classic which has only got even more beautiful and enchanting with age. Don’t let this brilliant remaster go into your backlog.
Playing Creature in the Well was great because it combined several game styles that I never would’ve thought to combine. After about four hours though, some of the game’s charm started to wear off as the difficulty level started to really spike and the level designs started to become all too familiar. That being said though, I really hope this is not the last we’ve seen of this type of game! With some different characters and locations, I can see this type of game thrive in the long run.
Shadows 2: Perfidia was an interesting game to play because there was a lot of good things which I really enjoyed, yet there was a number of negative aspects as well. You can clearly see that the developers wanted to make an interesting and scary game, which I feel was accomplished perfectly as they managed to make me jump a few times even though I’m almost immune to jump scares at this point! The graphics do feel a bit dated, although the small screen of the Switch does help to hide this a little, and although the enemies terrify you as you’re being chased, they do look rather funny if you see a still image of them.
I can’t stress enough how much fun Friday the 13th: The Game Ultimate Slasher Edition is. Each round you play online is unique from the last one, offering hours of replayability and exciting experiences. I don’t know how many times I would sit down to play the game and find myself saying “Ok, just one more round” multiple times as my wife would yell at me to go to bed – “Oh, I’m sorry dear, I’m just decapitating counsellors because they suck!!”. The Nintendo Switch version of the game is great as it has all the DLC and you can play it on the go.
Despite not being the most original horror game out there, Silver Chains is a nice combination of tropes from various influences. It may not the most inspiring story in a game, but what it lacks in that, it makes up with decent visuals and some good jump scares. Normally most jump scares don’t get me, but there are a few in Silver Chains that got me to jump and say words I shouldn’t say in front of my innocent children! I personally want to give kudos to Cracked Heads Games – I encountered some issues whilst playing the game pre-release yet they were able to fix them immediately, ensuring the final version which went live today runs great for everyone with no progress-blocking occurrences.
After all these years of not playing any of the SAMURAI SHODOWN games, it was really neat to finally get my hands on one. At first, I was playing the game all wrong and didn’t really enjoy playing it. However, after realising the error of my ways, I re-approached the game and had a much better experience. I love that they took the game in a different direction with the cel-shaded graphics and I truly feel like it will do a service to the game’s longevity down the line. I personally didn’t get too much out of the story of the game, but that’s fine for me considering I don’t go to fighting games for epic stories.
Dollhouse had me from the get-go with its fascinating ‘Noir’ design and interesting story of mystery. Creazn Studio went into this game with amazing ideas, and where some of them paid off well, others seemed to have fallen on their face. I felt that by the time I was up to the third chapter, everything felt very repetitive, the visuals may be different but the core gameplay mechanics of what to do in each level was very much the same. I do feel the game could be salvaged with updates but it would take quite a bit to turn this into a game which is solid from start to finish.
Should you buy Resident Evil 4 again? If portable Resident Evil 4 is something you are even mildly wanting, then yes. If you have never owned Resident Evil 4 before, then yes. If water is something you can't live without, then yes. See what I'm trying to say here? Sure, there is nothing new added to the game, but does it really need anything new? This may be the eleventh time that Resident Evil 4 has been re-released, but that's fine. The game still holds up great today and plays perfectly on Nintendo's console, albeit without motion controls.
The Castlevania Anniversary Collection is a fine assortment of games, presented in a way that I hope more developers mimic when compiling collections of classic games. The bonus book that is included with the game is probably one of the neatest digital books I have ever seen. The only issues I had with the game was the very little work put into porting the games themselves, as they came off as simple ROMs within an emulator. Regardless of how they’ve been placed upon modern systems, the games are just as hard as they used to be and they’re sure to challenge old and new gamers, even with save states. Relive this classic franchise today and pick up both this and the Castlevania Requiem: Symphony of the Night & Rondo of Blood collections today.