The enemies stand out to me and are genuinely creepy. The designs are solid, and I think this is the true winning point for Crimson Keep. It helps that the combat is not too hard or too easy. Admittedly, it takes a bit to get used to the style of combat as there is no aggressive block; instead, a dash.
... the game is a decent starting point especially for being made by a single man. The imagery is gorgeous, and I respect trying new styles to set the game aside from the countless ones being released. However, there are some major flaws which took away from the enjoyability of the gaming experience.