Although it’s not without its faults, Rainswept was a powerful story to me. With its artwork, soundtrack, and intimate themes and characters, the game was able to grab my attention and hold it the whole way through. Fans of mysteries, thrillers, and, yes, Twin Peaks will probably really enjoy this game. Those of you who enjoy well-crafted narratives may also be interested. Overall, I think it’s an impressive debut for Armaan Sandhu and his company, Frostwood Interactive.
Despite the ending, there are a lot of other things that I think this game did masterfully well. Its beautiful artwork, brilliant use of symbolism, and skillfully implemented sound effects make an excellent RPG narrative. Even in the moments where The Other Half falters, it remains as graceful as the flickering flames I lit along my pathway up the mountain.
I was concerned with the game’s ability to establish its own individuality, and while I find that it has succeeded in doing this, that’s not enough to outweigh its many flaws. By the time I died at the end of the second chapter and realized I had to restart the game, I completely lacked any motivation or reason to do so.