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Spirit Mancer offers a creative mashup of hack-and-slash and deckbuilder gameplay, but the experience is held back by various technical issues. Despite these flaws, this whimsical world was clearly crafted with love.
Despite the looming potential, what starts off fun ends up tedious, with a story that doesn't feel rewarding enough to justify the grind.
30 Birds combines Persian and Turkish culture and history with a few modern elements to create a unique narrative within a beautiful world inspired by Persian miniature art.
Sorry We're Closed promises a decent survival horror experience, but nothing more than that. It could use more polishing but won't rise to greatness.
Farming Simulator 25 makes some exciting improvements to AI and automation compared to its predecessors, making the game better in areas that it already excelled at, but it fails to ease the intimidating learning curve that's been in the franchise for a while.
Though Veilguard plays it too safe too often, this update on a Bioware structure is addictive. It takes a while to get used to its presentation, but once it starts dishing out punches there is no going back.
While the storyline doesn't quite hit the same as its predecessor which is amplified by the longer gameplay length, The Rise of the Golden Idol still has very engaging gameplay and puzzles. I'm happy to say that I was hooked once again.
Loco Motive is a worthy successor to the classic point-and-click pixel adventures, featuring a twisty mystery and a cast of memorable, hilarious characters.
Threshold has some interesting ideas but it very bare bones both in terms of gameplay and storyline.
The lackluster lineup of titles in Tetris Forever only adds salt to the wound of having to follow up one of this year's best titles, but the greatness of the story and Tetris itself still comes through.
Mindcop challenges you more than other point-and-click games. It's certainly not easy, but the mystery immersion is well worth the difficulty.
Vampire Survivors: Ode to Castlevania finally gives us probably the most wished-for collab possible for this game, and in doing so adds an insane amount of new content and an interesting new dynamic to its structure.
Death of the Reprobate is an incredibly silly point-and-click puzzle game which uses Monty Python-style humor and an art design consisting of Renaissance paintings to create a hilariously random experience.
Though a little rough around the edges at the moment, Mirthwood is a definite up-and-coming RPG that’s been a blast to play.
Awaken: Astral Blade has an engaging story and some very good combat and platforming to boast, but it fumbles the ball a couple times in the translation and it can be difficult to determine where to go sometimes.
If you're interested in the history of the survival horror genre, this is an absolute must-play for you. If you're looking for a new survival horror game to play, then just be aware that this is an old game and feels accordingly. That doesn't have to be a bad thing, but I fear for many it will be.
Call of Duty: Black Ops 6 is an incredible experience, especially to a first time campaign player, delivering real action in both its multiplayer and single-player offerings.
On top of how excited it is to be so edgy, the levels are designed better than they have ever been before – the perfect mix of on rails, cinematic set pieces, platforming challenge, boost control, player choice of many routes, fun challenges, and great replayability come together to make Shadow Generations the hands-down best 3D Sonic game ever.
The Lake House is a short but effective mood piece with some fascinating thematic layers about the importance of the creative's voice in art, all pulled off in a way only Remedy could.
Tormenture does a fantastic job at modernising Atari classics such as Adventure for a modern audience while also being one of the scariest horror games of the year. I recommend this both to fans of the Atari classics looking for a nostalgia hit and younger horror game fans.