These three games are all enjoyable and memorable experiences, with their bright cast of characters and delightful humor coupled with engaging and satisfying gameplay. These games are perfect for the player that enjoys character-driven stories in games or games that focus on problem-solving and critical thinking rather than skill.
Brothers: A Tale of Two Sons rises above its simple puzzles with a quiet but deeply engaging world, story and characters. Minus a few potential bugs, the Switch port delivers a generally beautiful experience of the game that looks good and runs well. The game is a short but sweet trip that culminates in a truly memorable ending.
Even with some complaints, Will is still worth checking out. If you love story-driven games or creative puzzle experiences it will be right up your alley. It tells many powerful and thoughtful stories that can haunt you or just leave you thinking.
Eden Tomorrow feels like a new developer's first outing. The gameplay is basic, repetitive, and just plain boring. The narrative would be solid, were it not shoved in your face by your flying robot companion. Aside from the music, I found myself almost completely uninvested in the game past the first hour or so. Even the occasional towering visual set piece wasn't enough to elevate the experience. And with so many deeper, more involved experiences on the PSVR platform, Eden Tomorrow feels like a step back.
It’s not the hardest tower defense game ever, but X-Morph will definitely challenge you in ways you never imagined. What little shortcomings it may have is made up for in concept, execution, and sheer style. Now admit it, you know you’ve always wanted to play as the bad guy and wreak havoc…I know I have!
It’s quirky and beautiful, but isn’t revolutionary by any means. The story is predictable, but the voice acting, art, and dialogue more than make up for that. If they made any sort of spin off short film to this game, I think it would be a great idea and I’d support it 100 percent.
Despite the game’s flaws, I had a great time with Pokémon Let’s Go. The atmosphere was charming and inviting, and the details created a fun visual experience. The new capture method was engaging, and made no two encounters the same. This game is the perfect way to ease Pokémon GO players into the console Pokémon games, and offers challenges to old and new players alike.
Although it’s not without its faults, Rainswept was a powerful story to me. With its artwork, soundtrack, and intimate themes and characters, the game was able to grab my attention and hold it the whole way through. Fans of mysteries, thrillers, and, yes, Twin Peaks will probably really enjoy this game. Those of you who enjoy well-crafted narratives may also be interested. Overall, I think it’s an impressive debut for Armaan Sandhu and his company, Frostwood Interactive.
Complaints aside, I’d wholeheartedly recommend Persona 3: Dancing in Moonlight to fans of the original game. The character interactions and song selections took me back, and I remembered why I loved this game so dearly. It took me around eight hours to unlock most of the social links, and while that doesn’t sound like a lot, the experience itself is well worth the money. For those who haven’t played Persona 3 however, it’s hard to justify the price and the length.
Nonetheless, “Rules” can be called a mostly successful entry in the Life is Strange catalog. The plot uses the newly introduced characters very well, each of them fulfilling an important role in Sean and Daniel’s adventure. No moment feels wasted, with every action leading to major changes in the story. Above all, after I finished the episode, I knew I immediately wanted more from Dontnod. It’s just a shame that it could take another four months.