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More than a "yoyovania," Pipistrello and the Cursed Yoyo is a great tribute to all great Game Boy Advance games, understanding the appeal of both their minimalism and their maximalism.
Blades of Fire could have been another Soulslike with a gimmick. Instead, MercurySteam has delivered a well crafted world with an intriguing adventure and the means to let players really find out what works best for them when they need to take hold of some cold steel.
Duck Detective: The Ghost of Glamping is a triumph of a game, with humorous writing paired with a genuinely tricky mystery and intuitive de-duck-tion-based gameplay.
Empyreal offers a fun combat if you can understand and manage the progression and gear systems, but other than that, the story, world and character design, and atmosphere feels empty and disconnected from the player and their avatar's perspective and experience.
Void Sails tries to take a slightly lighter approach to the often grim and disturbing Cthulhu Mythos, and ends up becoming a sub-par adventure with lovely art, inconsistent writing, and punitive gameplay mechanics.
Clair Obscur: Expedition 33 is an emotional, well told story combined with extremely flexible combat and characters. In a season packed full of immersive single-player experiences, Clair Obscur: Expedition 33 prides itself on creating an extremely detailed world that leaves no stone unturned.
The Hundred Line -Last Defense Academy- has its strengths, but the large amount of content is repetitive to complete.
Even with consideration of the bad, Oblivion Remastered is one of the most immersive experiences in gaming to date.
A beautiful portrait of a 2001 neighborhood in Quito, Ecuador, taking advantage of the deep personal connections the gaming medium is best for, despelote seamlessly imprints itself on the player's mind.
Creature Keeper is an adorable creature collecting game that sets itself apart with its large number of mechanics and by encouraging the player to thoroughly get to know each type of creature.
BrokenLore: DON'T WATCH offers a more intense, close quarters horror experience than its predecessor. Once again being just over an hour long, this can be completed in one sitting and builds up to what is looking to be a great anthology horror set.
Deck of Haunts has fun and fast gameplay that allows players to explore their darker side, even with the few glitches.
Captain Blood's fascinating history makes its faults as endearing as they are annoying, but the act of playing it is surprisingly dull. Still, it is worth checking out for any game history enthusiast.
If The Fool's Apprentice is not a shovelware scam, it is for sure and for certain an exercise in futility. It makes no attempt to connect to the player or respect their time with basic functions that even the worst mobile games take for granted. Save your money and your blood pressure.
Lost Records: Bloom & Rage is a visually gorgeous slog of a game that lacks a plot until over halfway through and characters that no amount of cute hangouts could make me like.
Never reaching its true potential, Soulslinger: Envoy of Death muddles its strengths with technical issues. Lacking balance, its power fantasy quickly makes way for tedium and annoyance.
Old Skies' story telling is some of the best I have seen, but it is often overshadowed by the finicky game mechanics.
A seamless meeting of real-time microeconomics, absurdist humor, amazing character work, and a thrilling mystery lands Promise Mascot Agency among my favorite games of all time.
Steel Seed has hints of an enjoyable story and fun platforming, stealth, and action gameplay, but suffers from pacing and progression to the point that the experience could not be saved even by the great visual and sound design.
Fatal Fury: City of the Wolves enters the fray with an old-school mentality and youthful energy that can provide the kind of fighting game experience many people are looking for on the current scene.