Small indie studio Picorinne Soft has made a sequel to a thirty-year-old game that feels faithful but original --one in which nostalgia or the passing of time never feel like a burden.
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An intelligent experiment that combines a more traditional gridded approach to puzzle design with a few mechanics that explore the 3D space.
A wonderful puzzle game that knows how to teach the player how to understand, and enjoy, its great collection of paradoxes.
An excellent shmup that blends the classic gameplay from the original Cresta games with a modern design philosophy, full of bright ideas, fast action and pure PlatinumGames style.
With this new entry, Polyphony Digital proves why Gran Turismo is a dream come true for car enthusiasts, even with its flaws and odd decisions as a race simulator.
A brutally intense, although a little forgettable, closure to Flying Wild Hog's visionary revival trilogy of classic arena shooters.
An incredibly solid sequel that makes everything that was good about the original bigger and better, from world building to combat or traversal mechanics.
About an Elf, probably the first big surprise of 2022, is one of those few games that know how to justify its bizarre and truly weird nature and tone --a game that effortlessly makes you laugh.
An incredible showcase of combat mechanics, at the same time an homage to martial arts cinema and beat 'em up games and a truly unique and fresh take on the roguelike formula.
Housemarque experiments with genre and narrative without losing its arcade DNA.
A solid and respectful adaptation for current gen systems of a cult classic, overlooked ten years ago but still worthy of our time.
It may not be a step forward, but it is a very solid and clever addition to the Monster Hunter series, and proof that Capcom really knows what's best for it.
A dumb and predictable tactics game that goes by the book in a way that completely neutralizes all its ability to surprise or engage in any meaningful way.
A truly masterful simulator, and one of the most immersive games in recent memory.
Its rough design ends up hurting its good intentions, and wasting its unique and very interesting setting.
This is the kind of remake we should expect when a classic like Final Fantasy VII comes back: ambitious, nonconforming and divisive.
One of the most striking video games of recent years, In Other Waters blends systemic exploration and pure narrative in a way few other games try.
Capcom delivers another awesome remake, but the way it tries to compensate for the short lenght —a new multiplayer game, Resident Evil Resistance— is not memorable at all.
A retro game that tries to be really retro, not only capturing the essence of Super Nintendo-era games but trying to develop something that could exist on a Super Nintendo.
It's classic Doom at its best, but also something else --an old school shooter that also tries to do new stuff.