Jon Bailes
Biomutant’s feature list seems to include everything a successful open-world action RPG needs. But journey through its towns, fields and bunkers, and there’s no intrigue in its exploration or weight in its relationship building. Not even a worthy combat challenge to hold everything together. With so many ideas left under-developed, it wastes a setting that had far more potential.
Resident Evil: Village is a powerful monster, bolting together parts from Resident Evils 7, 4 and more besides. It’s longer than recent games in the series, yet still feels trim and sculpted as it shifts between it wide range of locations and set pieces. The downside of its eclectic approach is some unevenness and less tension, especially in a relatively weak opening act. But its eventual blend of parts is gloriously big, daft and fuelled by the finest of nightmares.
Oddworld: Soulstorm is an advancement on previous games in the series in every way, but that’s both its biggest achievement and the source of its problems. The complexity and variety in its locations is commendable, as is the wealth of tools at your disposal for dealing with its many tricks and foes. But many of its systems don’t work together reliably, or don’t respond with the necessary speed, which leaves an experience that’s rarely as entertaining as it promises to be.
The tactical flexibility in Bravely Default 2 is among the best in class, and tinkering with its possibilities is a fine pass-time in itself. But it gets bogged down in a churn of routine battles, wayward balancing and humdrum fantasy. While the original game’s compact focus felt comfy on a 3DS, the Switch magnifies the blemishes of the sequel and leaves it looking a little underdressed.
Little Nightmares 2 is a cautiously expansive sequel which expertly paces its shocks and creepy atmosphere. The detail and weight of its locations are unnervingly believable, while its monsters are hellishly otherworldly. Exciting, brutal and darkly humorous, we just wish it gave us more reason to stay longer.
Equal parts stunning achievement and terrible mess, for every wonder in Cyberpunk 2077 on PS4 there’s a handful of frustrations. Performance issues affect not just how the game looks, but how it plays and feels, constantly taking bites out of what would otherwise be an impressive and exhilarating experience.
Valhalla’s sober detailed research is undermined a little by some slightly tipsy execution. But this is a hearty, bawdy Viking feast of a game which spins a fine tale and offers plenty to get your teeth into.
Ghost of Tsushima bravely steps into a genre that contains some of the generation’s most cutting-edge experiences. While it forges its own identity and doesn’t make any major mistakes, it’s not bold enough to escape their shadows.
Naughty Dog has taken everything to the limit to create The Last of Us 2 – the PS4, its design template, and its staff. In some respects, it’s gone too far, but the results are undeniably spectacular and this is the studio’s best game yet.
The scale and detail of this partial remake is at times almost absurd. But this is a game full of beauty, intelligence and nostalgic power.
Too many glitches, too few truly memorable moments, and an overabundance of wombats prevent the game from becoming a truly majestic beast.
The rough edges may be more prominent these days, but Final Fantasy VII is still one of the greatest JRPGs ever, with unsurpassed character design, world building, party customization, and music.