Planet Zoo is a highly ambitious venture. It is very fun but it has its downsides like any other simulation game. Some of the systems prohibit a simple, fun experience, others are minor issues that can be fixed easily. But the fact that they haven't been fixed yet is infuriating. It is gorgeous when it comes to looks but most of the part, it overcomplicates itself with pointless systems. The terrible optimization somewhat adds to the negative feeling and that is what ruins it for me.
Despite having a decent story-line and a well-structured choice system, Man of Medan is a typical narrative experience ruined by a medley of messy controls. It does not present you with any moral dilemma, however, it may bring about horrifying premonitions. Therefore, one must tread carefully on uncharted territory and ponder whether probing deeper will have any inadvertent consequences.
The Sinking City feels like a deliberate failure. There's no sign of a struggle to overcome the challenges of game design and the game fails to innovate or feel unique. Trodding through this rotten world, which is wrought with imperfections, ravaged by age-old bugs and an atmosphere that fails to convey the horror it aims for. The Sinking City fails to look Call of Cthulhu in the eye, let alone match Lovecraft's tales of fear and madness.
Despite all its flaws, A Way Out lives on as one of the most amusing games I’ve experienced till date. Playing with a buddy helps minimize boredom and while you are at it you can just joke around with the absurdities that the game puts before you or just chat casually like old friends do.