Ishan Dey
Crusader Kings III remains as inscrutable as its ancestor. But it is a whole new brand of fun, folly, and misery.
Planet Zoo is a highly ambitious venture. It is very fun but it has its downsides like any other simulation game. Some of the systems prohibit a simple, fun experience, others are minor issues that can be fixed easily. But the fact that they haven't been fixed yet is infuriating. It is gorgeous when it comes to looks but most of the part, it overcomplicates itself with pointless systems. The terrible optimization somewhat adds to the negative feeling and that is what ruins it for me.
Despite having a decent story-line and a well-structured choice system, Man of Medan is a typical narrative experience ruined by a medley of messy controls. It does not present you with any moral dilemma, however, it may bring about horrifying premonitions. Therefore, one must tread carefully on uncharted territory and ponder whether probing deeper will have any inadvertent consequences.
The Sinking City feels like a deliberate failure. There's no sign of a struggle to overcome the challenges of game design and the game fails to innovate or feel unique. Trodding through this rotten world, which is wrought with imperfections, ravaged by age-old bugs and an atmosphere that fails to convey the horror it aims for. The Sinking City fails to look Call of Cthulhu in the eye, let alone match Lovecraft's tales of fear and madness.
Total War: Three Kingdoms melts me to even hate this brilliant failure of a masterpiece, the mesmerising visuals slash out all its shortcomings like sharp wind against a thin leaf, almost hypnotically, almost magically.
GRIS is a magnificent game which highlights the positive and negative sides of the human thinking process. It deals with depressive thoughts and miseries which shackle people and refrain them from carrying on with life.
This game is not altogether a disappointment. It has its moments and even though it is lacking in several aspects, there is something sublime about it which makes me want to play it every now and then.
Call of Cthulhu, in spite of its drawbacks, accomplishes a lot and in its wake, celebrates the inception of a dilapidated world that has fallen in despair, hopelessness and delirium.
Despite all its flaws, A Way Out lives on as one of the most amusing games I’ve experienced till date. Playing with a buddy helps minimize boredom and while you are at it you can just joke around with the absurdities that the game puts before you or just chat casually like old friends do.
Frostpunk is extremely harsh with its dramatically dismal atmosphere, but its steampunk theme is aesthetically alluring and somewhat helps alleviate that.