David Fialho
- Death Stranding
- Mass Effect
- The Witcher 3
These are not the Guardians of the Galaxy we all met from the movies. They are better. In a game that stands out for its surprising of charm, care and emotion.
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The acclaimed strategy series comes back with and open window to other eras, the ones with wars and conflicts and a nostalgic one, for a great old-school game with modernized sensibilities.
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Alan Wake walked in the dark, so Quantum Break and Control could run explosively. And now it's back with a much needed visual update.
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Simple, fast, authentic, Hot Wheels Unleashed is one hell of a surprise in the almost rare world of arcade racers.
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Kena: Bridge of Spirits is without any doubt a great looking game, in a very familiar and old format, that overstays its welcome mainly because of poor level design and inconsistent gameplay mechanics.
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Death Stranding Director's Cut is essentially the same game from 2019, but packed with optimizations and content that will bring back fans and captivate newcomers in a fresh new way.
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Deathloop it's one of the most exciting and conceptually complexed games of the year, that it's quite simple to follow and a ton of fun to play.
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True Colors is familiar yet strange for the fans, who can be a little disappointed by the supernatural aspect of the series, but very much at home with its drama, tone and atmosphere.
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More than just a fun action-platformer, Psychonauts 2 throws us into an epic and abstract adventure that explores, in a playful and relaxed way, a series of real psychological conditions.
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Ghost of Tsushima Director's Cut is a new edition of Sucker Punch's acclaimed samurai game, which arrives optimized on PlayStation 5 and includes exactly what the biggest fans are looking for: more Ghost of Tsushima.
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Out of Line does not hide its inspirations, but does a great job presenting itself as something very unique, thanks to its beautiful art style, atmosphere and engaging puzzles.
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Mario Golf: Super Rsuh can and will be fun when played together with friends as family, rushing to the next hole in chaotic sprints. But for a solo experience, it drags too much, with a boring campaign full of excessive dialogs and tutorials that makes Super Rush, dangerously close to a golf simulator.
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Insomniac Games revitalises its most important saga with a safe, ambitious and passionate game, that feels exceptionally nex-gen.
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Biomutant has charm, big ambitions and a big empty opne-world that does little to encourage exploration.
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Resident Evil Village doesn't reinvent the wheel, but does a great job remixing all the necessary elements to become on of the most satisfying entries of the saga.
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It's, without any doubt, a game out of it's time, specially considering that some of the most bold decisions were better executed in the sequel, but other than that what an emotional journey.
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I loved the idea of New Pokémon Snap and it works great for what it's too simple, repetitive and very limited for a game in which the central mechanic is a photo mode.
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By remixing ideas and concepts from other high profile games, the bits of originality stand out. While its refreshing, Returnal is also very intimidating in the long run with risk reward decision starting with time to play confortable.
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Like the games before, it's not an easy ride from the get go, but when it clicks Monster Hunter Rise is fun, challeging and adicting. Smaller in scale, ambitious in execution, a great fit for the Nintendo machine.
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Alone or with friends this package is fun multiplied and offers a great look to what future Mario games can be.
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