Graham Russell
Tetris Forever is, ultimately, a well-crafted educational documentary about the franchise that’s a joy to work your way through, at which point it becomes a vessel for Tetris Battle Gaiden.
It took us some real adjustment to accept Mario & Luigi: Brothership for what it is, but once you do, there’s genuine enjoyment to be found here. You have to learn to follow its pace and accept its shortcomings, because it won’t change its ways and blossom into a top-tier Mario RPG. Still, the ride will be worth it for some to experience its bright points.
We really like the premise of Wilmot Works It Out, and don’t mind a shorter experience! But the game really only hits its stride in the final chapters, leaving us wishing it expanded its later offerings at least a bit.
While it may not have the immersive mechanics to be a great VR introduction, Batman: Arkham Shadow is fun to play and faithful to its Arkham predecessors. And yeah, picking off enemies one-by-one feels great.
Faux retro compilation UFO 50 is a can't-miss release.
Ultimately, what hurts the most about launching in the long shadow of Balatro is the expectation of a wide possibility space and near-endless depth. Dungeons & Degenerate Gamblers is more of a diversion than a new avocation, with interesting ideas that play out fairly quickly and funnel toward a few very specific viable strategies. It’s fun! Briefly.
SteamWorld Heist II takes the things that worked in the original Heist and, well, gives players more of them. It’s well-considered in so many ways, making sure you’ll have a good time exploring its ideas for as long as it holds you. It ain’t exciting or revolutionary, really, but it sure is fun.
Nintendo World Championships: NES Edition is a release held together by sentiment and atmosphere, partly because that aspect of the game is so good and partly because the remainder of the game is so devoid of merit.
Super Monkey Ball: Banana Rumble is a welcome return to new ideas for the franchise, and does manage to avoid inferior minigame replication disappointment by… not replicating the old minigames at all! The choice to ape (pun intended, pun always intended, you know us) Fall Guys’ multiplayer formula isn’t the best, but there’s some fun here. And the main mode is enjoyable too!
Unicorn Overlord combines the timeless tactical RPG genre with overworld exploration and an innovative battle system for a unique epic fantasy experience in the iconic Vanillaware style. Switch version reviewed. Review copy provided by company for testing purposes. Unicorn Overlord is, as a whole, a loving and well-crafted return to the Ogre Battle formula. If the character designs aren’t a dealbreaker for you, and we’d understand if they are — seriously, can they at least figure out how shirt fabric works? — there’s a lot of interesting tactical decisions to make.
As overstuffed as it is, we didn't want Infinite Wealth to end. It's such a high-effort package with tons of heart, and it's hard not to let that endearing feel sand down some of the game's rough mechanical edges.
It's hard to evaluate Gaiden as a standalone game. And that's because it isn't? Sega took what could have been a flashback chapter in Infinite Wealth and tacked on some extras.
As a genre-expanding release rather than its predecessor's sole standard-bearer, Wargroove 2 hits a bit differently.
Advance Wars 1+2: Re-Boot Camp is simultaneously a triumph in preserving the timeless strategy gameplay of the past and a huge missed opportunity to give it a rejuvenated platform that could attract new players.
At its best when its focus is divided, Like a Dragon: Ishin! is a fun Bakumatsu sandbox. It doesn't have the engrossing standout minigame like the cabaret or business management challenges of previous titles, and its time period means it also doesn't pack a fun arcade. But its jack-of-all-trades approach still resonates.
Is it fair to compare indie project Melatonin to the big-studio polish of Rhythm Heaven? Perhaps not. It doesn't quite reach those heights, but what it manages is well-executed.
Pokemon Violet and Pokemon Scarlet certainly don't put their best feet forward. They run rough. Visual downgrades are clear. But ultimately, once you settle in, they're certainly full Pokemon games.
As an interactive museum exhibit, Atari 50 is quite successful. As a labor of love, it’s filled to the brim. Whether it transcends “well-crafted curiosity” status? That’ll depend on your nostalgia.
While it's unlikely to transcend genre preferences, Xenoblade Chronicles 3 is a gift for those who love JRPG trappings. There are lands to explore, combat systems to optimize, and lore implications for longtime franchise fans. And at the very least? You certainly get your money's worth.
Increased enthusiasm for tactical role-playing games in recent years is leading to a wealth of fun indie experiences in the genre. Dancing Dragon Games, a small JRPG developer, partnered with Dark Deity publisher Freedom Games for its own entry, Symphony of War: The Nephilim Saga. It isn’t just an homage, though, offering overlaid tactical systems that make it feel mechanically distinct. The scrappy release isn’t much of a looker (though there’s some nice sprite work!), but the gameplay is what matters, and there’s a lot of thought to it.