I think calling moon a “parody” of the RPG genre is both slightly fitting yet doesn’t give it enough credit. It’s rather impressive that a smaller budget game released over 20 years ago has aged as well as it has. In so many ways it feels incredibly ahead of its time, with a focus on minute details so extensive that most modern games can’t even match.
All in all, I had a fun time revisiting Trails of Cold Steel III on Switch. I still wonder who this release is even actually for, given how it's hard for me to recommend newcomers play this, and most fans who really wanted this would likely have bought it on PS4 last year. Even with the issues, due to my preferences, I find this to be my favorite way to play the game. I hope there are further balance patches released to iron out any of the issues I found, but given how rare the serious ones were, I still recommend this for those looking to play the latest English Trails release on the go. It’s such a big improvement on Ys VIII’s port, and I wish in hindsight that it could have gotten the same treatment. This port gives me a lot of hope for the upcoming switch releases of Cold Steel IV and Ys IX. Time will tell if Engine Software manages to improve on what they have here, and I’m excited to see where they go from here.
The remake of the incredibly innovative 1996 classic has finally come west, but sadly doesn't live up to it's tremendous legacy.