I think calling moon a “parody” of the RPG genre is both slightly fitting yet doesn’t give it enough credit. It’s rather impressive that a smaller budget game released over 20 years ago has aged as well as it has. In so many ways it feels incredibly ahead of its time, with a focus on minute details so extensive that most modern games can’t even match.
Mortal Shell doesn’t just replicate what other games in the genre have done before. Instead, it takes that formula, sharpens it and adds enough to make it a completely different feeling, but equally satisfying blade. Fallgrim is a world I’d be happy to struggle through again.
Crystal Chronicles Remastered Edition's uniquely cozy atmosphere and charming story can't save it from feeling significantly more lonely this time around.