I believe that fans of the series will absolutely love having this reboot in their collection. However, I was not really a fan of how the ninjas walk in a single straight path. Some of the enemies, specifically bosses and the front armored robot, are incredibly obnoxious considering how the ninjas are able to move. Do not get me wrong though, it is amazing that the series has been revived and looks and sounds spectacular. The price point is fair but definitely, a must get if ever on sale. You can also get this physically and looks to be a beauty to have in your collection. Overall this a worthwhile buy for those who are established fans of the beat em up genre.
Overall the gameplay is enjoyable and as frightening as always, although the visuals are starting to become a bit dated. With Justine being much shorter then the others I feel the asking price for the Amnesia Collection is a bit too high. The first and third game are really enjoyable and if the collection goes on sale I would definitely recommend picking it up then.
Ultimately, Zenith is one of the most disappointing games I have ever played. I had high hopes for this one. The amount of issues this game has is mind-blowing, especially with how promising it looked. Despite this game being released originally in 2016 it looks and plays like it belongs on the PS1. The creators put a lot of love and detail into the plot, but far too little attention to any other area of the game.
Inferno 2 was a pleasurable vivacious ecstasy-like trip. I beat it in two sittings making it on the shorter side, but for only $4.99 the value is more than favorable in my opinion. If you got a bunch of gold coins saved up and not much time to jump into all those long time consuming titles coming to Switch, then pick up Inferno 2 for a few minutes to shut your brain off and let some of your senses and mind get lost!
In the end there was not much satisfaction from beating Heave Ho by myself. There’s no denying that the game is much better when playing with friends. I still cannot shake the feeling that more modes could have been provided to give Heave Ho more playtime and more replay value. The use of physics, motion and momentum were done rather well, especially when considering such infamously frustrating Internet games like QWOP and Getting Over It. Personally, I will stick to Super Mario Party for a party game or even Super Smash Bros Ultimate, but I can see others that actually have more friends within their area enjoying this title.