Rollin Bishop
If you've downed Persona 5 and Persona 5 Royal and maybe even Persona 5: Dancing in Starlight and still want more of the Phantom Thieves in your life, Persona 5 Strikers should absolutely be your next stop. Even without an overwhelming need to play it simply to see more of these characters, it still manages to be a solid video game with stylish art and action. That "action" doesn't always line up with the expectation of what a Persona title is and can be, but for a spinoff, it lands its beats more often than not. And it's not even the rhythm game.
Unfortunately for Xenoblade Chronicles: Definitive Edition, the Nintendo Switch isn't exactly hurting for Japanese role-playing games, though few can match its breadth and width. If you've been curious about the title and managed to miss out on both the Wii and 3DS versions, picking up the Switch one is practically a no-brainer, even if it does feel like a bit of a throwback. If you've played it before and loved it, maybe Future Connected is plenty enough reason to return. But if you are just generally interested in games more broadly, there are probably better uses of your time. If they had seriously reworked the combat in some way, it probably wouldn't really be Xenoblade Chronicles any longer, but I imagine I also would have had a much better time with it.
At its very best, Sakura Wars made me feel like I was playing through a top-tier shonen or seinen anime, and while the lows certainly exist, they are infrequent and inconsequential enough to the core experience that it makes it easy for me to recommend the game to anyone with a passing interest. While it might be mechanically lacking in some aspects, it smooths over those rough edges with a ton of heart, and I'll always take an ambitious game that sometimes fails to reach the heights it strives for over a boring, middle-of-the-road title.
XCOM: Chimera Squad is by no means perfect, but a lot of what made my experience with it frustrating are the sort of things that are likely to get patched at some point in the future. Still, the vibrant worldbuilding and refreshed combat and strategy layer make for an exceedingly delightful time, and it's hard not to recommend folks at least give it a shot if they've ever been interested in strategy games.
Granblue Fantasy: Versus feels like one of those games that will get better with time, as the rough bits get smoothed over with future patches, but as it stands, it's only "pretty good" rather than "great." Thankfully, the core gameplay is actually a lot of fun, and punching folks feels and looks good with creative characters front and center. It's better than "fine," but just misses out on being a real champion of a fighting video game.
To be clear: The Outer Worlds is in no way, shape, or form a Fallout game. It has nothing to do with it. But it takes lessons learned from those games and implements them in a way only Obsidian Entertainment could. If there's to be a successor to that sort of game, an even more modern version, The Outer Worlds is a mighty fine candidate.
But that's ultimately a small gripe when considering everything else the game has to offer. The vast majority of Link's Awakening has an incredible foundation, and a new coat of paint helps the experience feel fresh and lively without heavily retooling anything. New and old players alike will find something to enjoy here, and the previous expectations from both -- the high of Breath of the Wild vs. the preconceived notion of what the game is and was -- will almost certainly be set aside to simply play and enjoy a sometimes unexpectedly charming, if not entirely new, Zelda game.
A joyride through other people's nostalgia
The Elder Scrolls Online combines the best of Elder Scrolls with the worst of the MMO genre.