Matt Bianucci
I found myself more enamored with the idea of playing Source of Madness than I did with the game itself.
NBA 2K24's lack of meaningful updates and continued overwhelming presence of microtransactions make it feel like it's going through the motions and doesn't have anything to say.
NASCAR Arcade Rush could have been an interesting real-life inspired take on a Mario Kart-style racer, but it doesn't have the ideas or the content to pull it off.
Despite some rewarding moments coming at the end of long tracking sequences, Hunting Simulator 2's lack of meaningful progression and long stretches of emptiness make it miss its mark.
Werewolf: The Apocalypse – Earthblood feels like an expansion on a single, promising idea whose repetitive combat, underwhelming presentation, and confused story take away from what makes the original idea interesting.
The unwavering cheerfulness that permeates every ounce of Balan Wonderworld can't overcome the shallow gameplay and questionable design choices that come every step of the way.
Based on its premise, Foreclosed should be a lot more interesting, but it doesn’t have the balanced gameplay or nuanced story to even crack that conversation.
With every aspect of Blackwind comes a new laundry list of issues big and small that make it feel like it should have been incubated a while longer.