Though I’m still not a puzzle enthusiast, my time with The Wild at Heart gave me an appreciation for the craft. The level of polish and shine is self evident. Despite at times borrowing a bit too hard from its thematic predecessors, The Wild at Heart demonstrates that a lot of personality and love went into this game.
Overall, the world of The Coma 2 deserves a first hand expereince to truly engross oneself in it’s story. Unfortunately, the gameplay loop of The Coma 2 can sometimes feel a little repetitive, as many segments become a waiting game versus the Dark Song creature. Thankfully, the atmosphere never falters despite some weaker aspects.
Personally, The Outer Worlds is not really my cup of tea. However, Peril On Gorgon proves that Obsidian is still capable of putting out capable expansions. While it doesn’t stack up to expansions by larger studios, it’s a great effort by Obsidian. If you’re a fan of the game, this will be essential to continue your experience.
The post expansion content at this point in time is decent. While the season is far from over, it does look like Bungie plans on expanding on Beyond Light. However, the current amount of content available, including post launch, is very bare-bones when compared to prior expansions. Because of that, and combined with the very mixed reactions at launch, Beyond Light is an ultimately flawed project.
If you’re a big Peaky Blinders fan and need to know what happens, then this will be an essential purchase for you. However, as someone who had no prior interest, this didn’t really click. As a game, it is a passable entry into the puzzle genre, but the license didn’t do much to add to the experience. You’ll probably know early on if this is the title for you.