Almost every move the game makes is perfect, yet a slight nit-pick I had was the diagonal movement design. On one hand I see the benefit as it allows the obstacles to stand out and show up easier placement wise. Yet I also found the Gammies to control slightly erratically, undercutting the game ever-so-slightly. By no means was this a deal breaker, but it did stick out to me in the long run. Against all odds though, She Remembered Caterpillars is a game that blew me away. I had a great time solving each puzzle, and in later stages the completion of them resulted in me physically celebrating with a fist pump. The story, while lacking a strong resolution, is still touching, and does a good job of keeping you invested in the game. While I don’t feel it deserves a perfect score, She Remembered Caterpillars is still an exceptional game that you should absolutely pick up. It’s definitely a title that I’ll remember for quite awhile.
The best moments of the game were spent fighting unique adversaries that lacked character. The complete absence of lore makes the game easily forgettable. Deep in the bones of Gelly Break there are potentially strong ideas, but the failure to capitalize on them left me just wanting to go back to playing Monster Hunter Generations Ultimate.