Omega Labyrinth Life
Top Critic Average
Publisher: D3 PUBLISHER
- Faint in Agony Flowering System - Includes only Normal illustrations. Scenes are skipped after the Normal illustrations are displayed (players acquire a fixed amount of experience points)
- Oppai Appraisal System - Does not support illustrations. After performing an Oppai Appraisal, the scene automatically skips (the object placed in between the breasts does not appear in the game)
- Oppai Rock-Paper-Scissors System - Play rock-paper-scissors with Labyrinth Life-exclusive scenes
- Hot Springs Events - Includes every character's hot springs illustration (the amount of steam in the illustrations is partially different from Omega Labyrinth Life). Includes the Illustration Zoom-In / Zoom-Out feature
Whether or not the fanservice is too much for players or just a natural evolution of the boundary-pushing booby game genre, one thing that is certain about Omega Labyrinth Life is that it is not that good. The dungeon crawling, which is how you'll spend about 75% of your time with the game, simply isn't up to snuff with its contemporaries and tending to the Grand Garden lacks the depth an activity like that should have. It's just a top-to-bottom boring experience, and no amount of lady spray on my Switch screen can change that.
It's a shame that Labyrinth Life didn't choose to go the route of Criminal Girls 2, where it released with mini-games in tact but had artwork that was redrawn by the original Japanese team to be a bit less smutty. Releasing the game without many of the naughty mini-games means that you see it for what it truly is; an uninspiring dungeon crawler that, apart from the challenge dungeons, is a bit of a dull slog to play through.
Omega Labyrinth Life is a Whopper of a game – delicious and juicy on the poster, but it's really just salt and stodge. If you're after some decent dungeon-crawling filler, it certainly does the job and there's pleasure to be had, but there are far cheaper, more adventurous meals on Switch eShop that are ultimately more satisfying and won't leaving you feeling mildly guilty. If you're a curious onlooker whose interest is piqued, we'd wait for a sale; fanservice isn't enough to justify the asking price at launch for anybody but diehard Omega Labyrinth devotees.