Jenny Jones
The story and world-building are definitely the most interesting things about Reynatis but it’s a shame everything else feels so half-baked and repetitive. It’s hard to get invested in the characters when the dull combat makes you want to get through the adventure as quickly as possible.
Overall, Schim is a relaxing way to spend an afternoon. It’s not the kind of experience that’ll change your world, but if you’re looking for something a bit more laid-back and low-stress, you won’t go far wrong with this one.
Paper Trail is a charming game with an interesting and unique puzzle mechanic. The story doesn’t quite reach the emotional highs that we were expecting but it’s still a sweet coming-of-age tale set in a gorgeous world complemented by a beautifully atmospheric soundtrack.
SteamWorld Build is a delightful and very satisfying foray into the city-building genre. The two gameplay modes complement each other well, offering two very different but equally pleasing ways to gain resources. While we do wish the story could've lasted a little bit longer, the addictive gameplay and slick presentation makes it very easy to recommend.
Despite Inescapable having some similarities to visual novels and puzzle games such as Danganronpa and Zero Escape it can’t really be compared favourably to them. The narrative starts out so sluggishly that it quickly loses any tension and the handful of puzzles you get to solve are just too simple to be fun. It’s a shame as there are some interesting group dynamics but it all gets bogged down in so many pointless conversations that it quickly becomes monotonous, and the pacing saps any desire to replay for a different ending.
The game has a fairly short runtime (by RPG standards) of around 25-30 hours, but even then it soon begins to outstay its welcome. It’s a shame as the story really is intriguing to begin with, but after fighting your way through lots of tedious dungeons and doing the same attacks over and over again, you’ll find it hard to care about humanity’s fate.
Even if you’ve not played the other games from the series, Anonymous;Code is a great place to start due to its standalone story. While there are a handful of references to past events, these are well-explained in the moment. If you’re looking for an exciting new visual novel, this one is well worth your time.
A good time loop mechanic is supposed to give you enough variety so that repetition doesn't set in. Unfortunately, this is where Loop8 falls flat. You’ll be going over the same conversations and they’re just not interesting enough to make it worthwhile. It also doesn’t help that there’s only a small variety of enemies, and that the underworld is mostly just the town with a different colour palette. It's hard not to get annoyed when you realise that you’re still not strong enough to take out the next boss, and have no choice but to repeat the last few weeks.
Atelier Ryza 3: Alchemist of the End & the Secret Key is the biggest Atelier game to date. Ryza and her friends are just as charming as ever and this is a fantastic way to end the trilogy. The vibrant open-world areas are a joy to explore, and the slick combat and engaging alchemy system will keep you entertained throughout.
Deliver Us Mars has an entrancing sci-fi story that will keep you thinking long after the credits roll. There are a few little issues, such as a boring climbing mechanic and frame rate drops on Earth, but with some fantastic voice acting it's easy to get really invested in the characters and the fate of humanity. The simple puzzles do a good job at giving your brain a little workout while never being so taxing that they slow down the pace of the action. Overall, this is a great follow-up that delivers a compelling sci-fi narrative.
Sadly, some of the joy of exploration is dampened by the stuttering framerate which frequently gets a bit choppy, especially when wandering through busier areas. You’re also likely to encounter bugs with things like merchants not having any stock for sale or your hoverbike disappearing. Reloading the game does seem to fix many issues, but these little niggles do begin to get irritating over time. It’s a shame as, apart from these issues, exploring Sable’s strange and mysterious land is an absolute delight.
If you're a fan of the original Dusk Diver, there's plenty here for you to enjoy. Better combat and more time to hang out with the delightful staff of the Tumaz Mart is sure to please, but it's a shame that both the story and many of the side quests are fairly forgettable. Overall, this is a fairly solid hack-and-slash adventure with some really creative dungeons to explore, but it does have a little bit too much busywork and not enough variety.
While nirvanA Initiative doesn’t stray too far from the formula established in the original, the gritty sci-fi story and likeable characters mean that it is a compelling adventure. Piecing together all the threads of the story will lead you on a rollercoaster of a journey and keep you guessing until the very end.
Atelier Sophie 2 massively improves upon everything from the original game. It has a much more interesting story, plenty of heart-felt character interactions, and a ton of different side activities to keep you busy. Becoming a master alchemist and exploring this vibrant dream world is a fantastic way to celebrate 25 years of Atelier titles.
For a game made by a small team it’s very ambitious — but that’s also the problem. Environments are far larger than they need to be, and the title struggles to load in textures and has a fair amount of pop-in. There are also loads of systems, such as party energy levels or crafting, which are never fully explained or seem to be particularly useful... It definitely feels like developer Midgar Studio should have reduced the scope of both the story and some of the gameplay systems, because this may have allowed it to add more polish to the areas that work well. It’s a shame, as the game does have plenty of potential, but it’s a little bit too rough around the edges to fully enjoy.
While some aspects of the story are a little forgettable, if you enjoyed the original Kingdoms of Amalur then it's a fairly safe bet that you'll get some enjoyment out of this expansion. Being reunited with old friends and hearing that they still have the same voice actors is definitely a really nice touch. The new chaos features don't massively change the gameplay but having a raised level cap means that there's even more reason to experiment with your character build and enjoy the fun combat.
The overall gameplay loop might be a bit repetitive for some but this really is a very relaxing and charming craftathon. If you're the kind of person who gets lots of satisfaction from having a long To-Do list and ticking tasks off then this really is a game for you. The storytelling makes gathering all twelve souls an absolute delight and you'll always be looking forward to seeing what the next wicked soul is like. With a gorgeous art style and distinctive character designs this is a great game for those who are looking for something a little bit different.
James McAvoy, Daisy Ridley, and Willem Dafoe do an absolutely fantastic job at bringing the three main characters to life but even they can’t lift the frustration and tedium of having to repeat the same actions over and over again. Unfortunately, by the time you finally figure out how to change the outcome of the loop, the ending will make you wonder if it was even worth it.
The Wild at Heart tells a sweet story about magic, childhood, and friendship. With its enchanting music and gorgeous environments to explore, it's a beautiful adventure that will keep you captivated until the end. Having the spritelings to solve puzzles and fight for you is a really fun gameplay mechanic and adds lots of interesting dynamics to the puzzles. The Wild at Heart has plenty of secrets to discover and it's a real joy to try to uncover them all.
Despite a few missteps in terms of the combat, if you're a fan of detective games then Sherlock Holmes Chapter One is a pretty easy one to recommend. Getting to do things like interviewing witnesses or performing chemical analysis on suspicious evidence is an absolute blast. The island of Cordona is chock full of cases for you to investigate and while there are a few technical issues with the open world setting it's easy enough to forgive when sleuthing around is this much fun.